Torley, I heard you mention "True Mute" or "Full Mute." Is any progress being made on this? To be able to mute someone's avatar, objects, sounds, vehicles, their very *existence* would be awesome!
Should we name it "The Phantom Zone?" Heh.
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Full Mute? |
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paulie Femto
Into the dark
Join date: 13 Sep 2003
Posts: 1,098
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06-24-2006 16:26
Torley, I heard you mention "True Mute" or "Full Mute." Is any progress being made on this? To be able to mute someone's avatar, objects, sounds, vehicles, their very *existence* would be awesome!
Should we name it "The Phantom Zone?" Heh. _____________________
REUTERS on SL: "Thirty-five thousand people wearing their psyches on the outside and all the attendant unfettered freakishness that brings."
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Torley Linden
Enlightenment!
![]() Join date: 15 Sep 2004
Posts: 16,530
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06-24-2006 16:41
Yes, progress is being made, paulie. Absolutely!
Observant feature-watchers have already noticed that recently, additions to mute such as "teleport offers get muted" and "offline IMs get muted" and "offline object transfers get muted" were all added. In addition, true AUDIO mute (you mute someone, you don't hear from them) looks to be an expected next step. Still tentative but when confirmed, it'll be announced loudly. (Oh, the irony.) This is all moving closer and closer, combining the pieces of the puzzle = True Mute. Kinda like those five Constructicon Transformers that assembled in gestalt form to create Devastator. There's a LOT of progress left to be made, but we're gonna keep at it-- to be sure, the road to True Mute requires tackling a lot of technical challenges, but we realize how important this is for our Residents, especially in today's climate. _____________________
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