Crossing Regions currently has issues.. actually, it always has in my experience; such as when an agent crosses a region the avatar has a tendancy to walk and sink through the land or fly aimlessly out of control for a few moments while one region changes to another, and the fact that objects rooted in one Region are phantom in the other.
Now, I don't know how SL is programmed, but..
Would it make sense to extend the Sims' borders by like 10m all around.. i mean Sims and not Regions. the 10m extention would be a mirror of the next region. While objects are rooted anywhere in this extended border, it would both seen and physical in both Regions, and while an avatar is within this border, it would be technically in both sims as the one they are about to enter synchronises with the agent in the other. The corners would be more difficult i would presume as the corners would have to mirror 3 regions rather than 1.
Visually
__________________________________________________
=====:=SIM 1======= | =======SIM 2=:=====
Region 1 : ( Region 1 ) | ( Region 2 ) : Region 2
: (and a 10m ) | ( and a 10m) :
: (mirror of ) | ( mirror of) :
: ( Region 2 ) | ( Region 1 ) :
[left]With this combined 20m of mirrored Region border areas, would this elimnate the phantoming of cross-region objects since they actually exist in both sims at the same time, just identified in a particular region?.. would it alleviate the crossing problems as the agents within the border would also exist in both sims simultaneously as they go from one region to the next.. giving the next sim a chance to synch with the agent as they enter rather than after?
[/left]
=====:=SIM 1======= | =======SIM 2=:=====
Region 1 : ( Region 1 ) | ( Region 2 ) : Region 2
: (and a 10m ) | ( and a 10m) :
: (mirror of ) | ( mirror of) :
: ( Region 2 ) | ( Region 1 ) :
[left]With this combined 20m of mirrored Region border areas, would this elimnate the phantoming of cross-region objects since they actually exist in both sims at the same time, just identified in a particular region?.. would it alleviate the crossing problems as the agents within the border would also exist in both sims simultaneously as they go from one region to the next.. giving the next sim a chance to synch with the agent as they enter rather than after?
[/left]