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Proportional land use?

Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
08-09-2006 08:30
I think a lot more people would have more land if it wasn't for the big difference in price differences.

It would be a lot more useable if the following two measures were implemented:

1) Tiers were scrapped as they exist, and you pay a fixed amount per sq m in the existing brackets.

For example: 512 sq m tier is 0.97c/m2; 1024 sq m tier is 0.78c/m2; 2048 sq m tier is 0.73c/m2, 4096 sq m tier is 0.61c/m2.

Currently, owning 3000 sq m costs a player $25/month, using my method it would cost a player $18.30.... surely having that extra land used is worth getting the $3.80 extra a month for rather than not at all because someone doesn't want to spend $10 tiering up?


2) A proportional calculation of cost depending on the amount of time you own the land.

Currently I am on the 4096 tier, and am due billing next week. As I understand it, I will get stung for the 8192 tier this month even though I only own land for one week, if I bought extra land today. The person I am buying the land from will also get stung for the higher tier for the whole month so Linden Lab is effectively being paid twice (perhaps 3x if a land dealer buys for resale) for the same plot of land, and a rather unfair practice.

This could easily be calculated on a daily basis in the same time as traffic etc is calculated, accrued through the month and charged at the end. It's actually a lot more complicated to describe than it would be to code, and would benefit a lot of players - and possibly even benefit Linden Lab as people buy extra bits of land rather than not bothering because its not worth going up a tier for a 64 sq m odd corner that appears nearby.

Lewis
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
08-10-2006 11:20
Thanks Lewis, I've heard some similar suggestions about more granularity. We don't anticipate to change the tier system in the immediate or very near future, but we're definitely considering all feedback about making it more flexible and relevant to the needs of Residents on the growing grid as it exists today.
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