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CopyBot and llSetRemoteScriptAccessPin()

Jopsy Pendragon
Perpetual Outsider
Join date: 15 Jan 2004
Posts: 1,906
11-14-2006 14:13
Just a quick YES/NO question...


The lslwiki says of llSetRemoteScriptAccessPin():
"As of SL 1.5.14, the PIN is now treated as a property of the object."


Is the script access pin included in data sent to the client,
(and therefore something that LibSL's CopyBot can duplicate?)

Thanks... and best wishes weathering this latest drama!
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
11-16-2006 13:38
Hi Jopsy, asking about this... =)
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Kelly Linden
Linden Developer
Join date: 29 Mar 2004
Posts: 896
11-16-2006 13:47
Two part answer:

1) No. Not all properties of an object are sent to the viewer, only those needed to draw the object. This does include some 'hidden' properties like llSetText, llParticleSystem and llTargetOmega, but not the script pin.

2) The script pin is only a part of what is needed to load scripts onto another object. Besides the pin being set, both objects must still be owned by the same owner. Still loopholes regarding giving someone an object etc, which is why we have the pin and ... see (1). :)
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- Kelly Linden