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Stipends Cut

Kazanture Aleixandre
Here I am.
Join date: 5 Oct 2005
Posts: 524
05-25-2006 22:51
/3/0c/109229/1.html#post1056405

Appreciated.
Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
05-25-2006 23:25
From: Kazanture Aleixandre
Appreciated.


Mistake. It'll make no difference to the economy whatsoever., and most likely make things worse.

Lewis
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Adriana Caligari
Registered User
Join date: 21 Apr 2005
Posts: 458
05-25-2006 23:28
Also appreciated ( although cutting it for existing free accounts would have been better )

(Yes - I am a free account - but see the need for it to go - Free money helps no economy )
Jamie Bergman
SL's Largest Distributor
Join date: 17 Feb 2005
Posts: 1,752
05-26-2006 06:58


Seconded. Moving in the right direction.
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
05-26-2006 07:02
Stupid - short sighted - lip service

They should have stopped the stipend for all basics over 6 months old.
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Rasah Tigereye
"Buckaneer American"
Join date: 30 Nov 2003
Posts: 783
05-26-2006 07:13
From: ninjafoo Ng
Stupid - short sighted - lip service

They should have stopped the stipend for all basics over 6 months old.



Agreed, although I would bump it up to $100 a week, and drop it to 1 month. At the least that would move people much closer to being able to buy furry AVs within a month :cool:
Derrick Cannoli
Just Somebody
Join date: 4 Sep 2005
Posts: 81
05-26-2006 08:46
This is by far the dumbest move I've seen yet. Here I thought killing the dwell bonus was the dumbest. Hey heres an idea to fix the economy. Why dont we take away two sources of income that are but a mere fraction of the problem. Dwell bonuses bring in a measly 5 mil in new money, that the economy would easily absorb if not for the staggering 60 mil coming in from stipends. Cutting NEW basic account stipends while leaving all the premiums and old basics in place?? I might try this feeble attempt as well....if I enjoyed ramming my head against a brick wall.
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
05-26-2006 09:53
From: Derrick Cannoli
Cutting NEW basic account stipends while leaving all the premiums and old basics in place??


It easy to take something away from people before they know what the're missing.
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Cocoanut Cookie
Registered User
Join date: 26 Jan 2006
Posts: 1,741
05-26-2006 09:59
From: Derrick Cannoli
This is by far the dumbest move I've seen yet. Here I thought killing the dwell bonus was the dumbest. Hey heres an idea to fix the economy. Why dont we take away two sources of income that are but a mere fraction of the problem. Dwell bonuses bring in a measly 5 mil in new money, that the economy would easily absorb if not for the staggering 60 mil coming in from stipends. Cutting NEW basic account stipends while leaving all the premiums and old basics in place?? I might try this feeble attempt as well....if I enjoyed ramming my head against a brick wall.

I think they are trying to get people to go away.

coco
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Musicteacher Rampal
Registered User
Join date: 20 Feb 2004
Posts: 824
05-26-2006 10:11
From: ninjafoo Ng
It easy to take something away from people before they know what the're missing.


Until they start chatting with others and find out that basics USED to get a stipend...I see a revolt on the horizon.

I have a lifetime membership to my gym, then they discontinued them for new members. So many new members complained and quit that they re-instated lifetime memerships.
Dmitri Polonsky
Registered User
Join date: 26 Aug 2005
Posts: 562
Incredibly stupid.
05-26-2006 10:13
There's goes about 85% of the busines for content sellers. And with it probably will start seeing a not so slow decline in population, a good portion of which will still be long time players/content creators.
Dmitri Polonsky
Registered User
Join date: 26 Aug 2005
Posts: 562
05-26-2006 10:15
From: Jamie Bergman
Seconded. Moving in the right direction.


Taking a step towards removing corrupt ppl would be a correct moce. PPL such as freebie resellers.
Musuko Massiel
Registered User
Join date: 4 Nov 2005
Posts: 435
05-26-2006 10:17
"They should have stopped the stipend for all basics over 6 months old."

"Why dont we take away two sources of income that are but a mere fraction of the problem. Dwell bonuses bring in a measly 5 mil in new money, that the economy would easily absorb if not for the staggering 60 mil coming in from stipends."

Baby steps. They can't cut the big sources so suddenly without risking severe damage to economic stability. This recent change is an ease-in to, hopefully, larger changes to come.

We've been calling for action, and now that action in the right direction has been made you're screaming that it's useless? Excuse me the analogy, but the man bailing the water out of a sinking boat with an egg-cup may not completely save the boat, but it's help in the right direction.

I am very happy that LL have listened and acted.

"Until they start chatting with others and find out that basics USED to get a stipend...I see a revolt on the horizon."

I often find myself buying something *just* after the January sales have ended. I've yet to scream in rage about it.

Musuko.
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
05-26-2006 10:21
From: musicteacher Rampal
Until they start chatting with others and find out that basics USED to get a stipend...I see a revolt on the horizon.


I just see a lower uptake as newbies fall over the biggest hurdle SL presents them - "Its a game and you want me to pay for things with real money. pffft. ya right." - the basic stipend helps to easy them into the game a little more before they have to face buying some money, and the longer you stay, the easier it gets.

Isn't it weird that there appears to be a direct link between the age of a player and their dislike of newbies and stipends ..... nah..... must be my imagination
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Musuko Massiel
Registered User
Join date: 4 Nov 2005
Posts: 435
05-26-2006 10:25
"There's goes about 85% of the busines for content sellers."

People relying on L$50 a week are not purchasing my L$400 scripted diapers. And getting those extra L$50s into my pocket from increased sales each week doesn't mean much to me if the value of every Linden in my pocket has dropped a corresponding amount due to inflation caused by those extra L$50s.

When it comes down to a choice between fewer sales with a stable, strong currency, or more sales with a currency that gyrates up and down the graph faster than a male rabbit's hips in mating season, I'd go with the former option...especially as those unwilling to buy their Lindens are unlikely to create content or work to enrich the SL experience for them either.

Musuko.
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
05-26-2006 10:29
From: Musuko Massiel
"Why dont we take away two sources of income that are but a mere fraction of the problem. Dwell bonuses bring in a measly 5 mil in new money, that the economy would easily absorb if not for the staggering 60 mil coming in from stipends."

Baby steps. They can't cut the big sources so suddenly without risking severe damage to economic stability. This recent change is an ease-in to, hopefully, larger changes to come."


Everbody knows things have to change, but attacking a new users pocket change is hardly a great way to start.
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Musicteacher Rampal
Registered User
Join date: 20 Feb 2004
Posts: 824
05-26-2006 12:21
From: ninjafoo Ng
I just see a lower uptake as newbies fall over the biggest hurdle SL presents them - "Its a game and you want me to pay for things with real money. pffft. ya right." - the basic stipend helps to easy them into the game a little more before they have to face buying some money, and the longer you stay, the easier it gets.

Isn't it weird that there appears to be a direct link between the age of a player and their dislike of newbies and stipends ..... nah..... must be my imagination


Do you mean age in game or actual biological age? I think there is more of a link between the success rate of someone's business in SL and their dislike of newbies and stipends. I've been in world over 2 years and I still don't want to pay more real money for fake money.
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
05-26-2006 13:04
From: musicteacher Rampal
Do you mean age in game or actual biological age? I think there is more of a link between the success rate of someone's business in SL and their dislike of newbies and stipends. I've been in world over 2 years and I still don't want to pay more real money for fake money.

Yes, sorry, I ment game age - and I didn't mean it as a blanket statement :)
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