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Inconsiderate Neighbors

Amitiel Habsburg
Registered User
Join date: 2 Jan 2006
Posts: 2
09-06-2006 20:42
My partner and I purchased a beautiful beach front property back in July. It is in an Anshe Chung sim, and the person we bought it from had placed a lovely Victorian style home on it. The area was obviously residential, and is populated by very nicely designed buildings. The only non-residential building is a boardwalk behind the homes with small vendors, but it lends an air of authenticity and doesn't look particularly tacky.

The property next to us was vacant, and then 2 weeks later purchased. Originally our neighbors placed a home on it. Then shortly thereafter, they began building out into the ocean with this eyesore of a building, which seemed rather assinine. Why buy beach front property then take away your beachfront? It was a bit of a drag, but at least we could still see the water.

The people were strangely fickle and it seemed as if they couldn't decide what they wanted, but then started putting up walls that blocked our view more and more. Finally, about 3 weeks ago, they trashed everything and decided to put up a huge strip/sex club right next to our property. It's a horrible eyesore and of course, will be drawing in more people and is already making things laggy.

My partner politely IM'd the owners a couple times telling them that their choice seemed in appropriate to the surroundings, and it was put up right in front of our home, which was terribly inconsiderate. They did not respond, not even with a "Too bad". We considered moving, but we had such a good buying experience before these folks moved in. We're still friendly with the seller. In fact, we ended up rotating our home so at least we got somewhat of a shore view back, and the previous owner of our property (who is so nice she still has building rights on our property) thought the club was so appalling that she took it upon herself to put up a big wall blocking our view of the sex club so we wouldn't have to look at it. (The wall has an ocean texture :-)

So, now that you've read my story, I'd like to know how others have dealt with inconsiderate neighbors and hopefully, successfully.
Gordon Wendt
404 - User not found
Join date: 10 May 2006
Posts: 1,024
09-06-2006 20:52
Unfortunately if it's a mature sim you don't have much recourse, if it were a pg sim you could always report them (which probably wouldn't be effective but might help), what stinks is that unless you are on land with a covenant or an estate than your neighbor can virtually get away with murder, no pun intended.
Sky Goodnight
Registered User
Join date: 28 Apr 2006
Posts: 16
09-06-2006 21:14
Sorry to find out about your misfortune... These sorts of issues can be really frustating especially when you have invested money and time into finding your little corner of paradise. In my experience being hostile or threatening rarely turns out a positive outcome.

My approach has been to try and find a common ground... I always keep things polite even if the other party can't be polite... instead of saying "your build looks like crap" or "its ugly", try making suggestions, perhaps they can "rearrange things" so everyone can carry on with their business. If you have some patience quite often these types will come around with the right type of persuasion.....

Good Luck
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
09-06-2006 21:53
Just sit tight. Everybody moves.

coco
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
09-07-2006 00:25
This sort of thing is just another reason why my private island sims are solid full right now.

Private island owners don't tolerate much of this because it's bad for business.

You might consider moving to a zoned area with like-minded people in it.
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vivi Odets
Flibbertigibbet
Join date: 4 Sep 2005
Posts: 698
09-07-2006 00:54
If you're paying your tier to Dreamland/ASI, you have some rights -- there are residential guidelines folks should be following. (You would have been given a couple of notecards about this when you moved in.) Contact an angel -- you should be able to get some help.

Best of luck!
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Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
09-07-2006 03:42
My experience with these kind of places is that they are fairly short lived.

Generally, people build sex clubs and casinos because they think it's easy money. So they throw together a few badly textured prims to make a building, lob in a few slot machines and blackjack tables , then sit back and wait to become number one.

Then, after a few weeks, they realise they're paying out $40 a month tier and who knows how much in prizes and camping chair money trying to get people there, and it's not all as easy as they thought.

Next thing you know, the land is up for sale, and they've quit SL.

There used to be a huge laggy club next door to me, on a 16k tier. After a month, it went because of the cost of running it. Just down the road was a sex club, same thing happened, only I bought the 4096 it was on when they moved. I then bought out the neighbour, and did some land swaps with a friend who owns a lot of other land in the same sim, now I have a nice 8000 sq m ish plot, surrounded by Linden road on 3 sides out of the 4, and a nice neighbour with a pleasant house next door on the fourth side. Across the road is that 16k plot, owned by my friend, and on one side the road goes right down to the lake (albeit steeply).

Apart from one 16 sqm "advertising plot" (which I can easily block with a big tree) and an under construction plywood building I can see across the sim border, I live in a very pleasant area.

Stick it out. They'll go, especially if it's on ACS land that is covered under a covenant. Me and Anshe may not see eye to eye on a lot of issues, but when land is covenanted, you do have some kind of protection against neighbours and this kind of build.

Lewis
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John Horner
Registered User
Join date: 27 Jun 2006
Posts: 626
09-07-2006 05:24
I would tend to agree with Lewis.

Some people come into SL thinking that it is an easy place to make money and that sex and gambling sell. Well they do but there is loads of competition therefore with rare exceptions the market per se is spread very thinly.

Sit tight and unless your neighbours are either very lucky, or have very deep pockets they will be gone sooner or later.

----------------------------

Totally changing the subject I think that this forum is due to close within a day or so.

While I am content to debate sl economic issues on a Linden Lab run platform where we are all talking to like minded people (with a degree of moderation) I am not prepared to do so in a public forum that is not moderated and is open to abuse.

Thanks for all the comments, threads, and replies, which have enabled me to gain some understanding of the nature of this new world. Even if we have disagreed with each other -:)

See you all in world sometime

Regards

John
Lyekahgood Nighbor
Registered User
Join date: 10 Aug 2006
Posts: 27
09-07-2006 19:55
res. property in dreamland = no commercial or large clubs.
contact the angels
nimrod Yaffle
Cavemen are people too...
Join date: 15 Nov 2004
Posts: 3,146
09-07-2006 20:05
From: Lyekahgood Nighbor
res. property in dreamland = no commercial or large clubs.
contact the angels

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mcgeeb Gupte
Jolie Femme @}-,-'-,---
Join date: 17 Sep 2005
Posts: 1,152
09-07-2006 21:57
I've lived in my SIM for nearly 9 months and all my neighbors have either moved or sold and are now gone. Things will change fast I found out.
Glory Takashi
You up for a DNA test?
Join date: 26 Feb 2006
Posts: 182
09-09-2006 04:47
From: Amitiel Habsburg
My partner and I purchased a beautiful beach front property back in July. It is in an Anshe Chung sim, and the person we bought it from had placed a lovely Victorian style home on it. The area was obviously residential, and is populated by very nicely designed buildings. The only non-residential building is a boardwalk behind the homes with small vendors, but it lends an air of authenticity and doesn't look particularly tacky.

The property next to us was vacant, and then 2 weeks later purchased. Originally our neighbors placed a home on it. Then shortly thereafter, they began building out into the ocean with this eyesore of a building, which seemed rather assinine. Why buy beach front property then take away your beachfront? It was a bit of a drag, but at least we could still see the water.

The people were strangely fickle and it seemed as if they couldn't decide what they wanted, but then started putting up walls that blocked our view more and more. Finally, about 3 weeks ago, they trashed everything and decided to put up a huge strip/sex club right next to our property. It's a horrible eyesore and of course, will be drawing in more people and is already making things laggy.

My partner politely IM'd the owners a couple times telling them that their choice seemed in appropriate to the surroundings, and it was put up right in front of our home, which was terribly inconsiderate. They did not respond, not even with a "Too bad". We considered moving, but we had such a good buying experience before these folks moved in. We're still friendly with the seller. In fact, we ended up rotating our home so at least we got somewhat of a shore view back, and the previous owner of our property (who is so nice she still has building rights on our property) thought the club was so appalling that she took it upon herself to put up a big wall blocking our view of the sex club so we wouldn't have to look at it. (The wall has an ocean texture :-)

So, now that you've read my story, I'd like to know how others have dealt with inconsiderate neighbors and hopefully, successfully.



Well the way I deal with this is that it's clearly spelled out in my covenent that this is not allowed and wont be tolerated. A residential sim is just that and if they won't take it down well they will be refunded what they paid according to my covenents refund rules and someone that has considerations for their neighbors will be allowed to move in.

I am sorry that you have to deal with something like this as it's the whole point of an island sim to get away from this kind of thing.
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