Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

In World Transactions Artificially Inflated?

Rathe Underthorn
Registered User
Join date: 14 May 2003
Posts: 383
05-16-2005 10:47
Now that the grid is down except for the 10-15 Lindens currently logged in if you watch the new home page statistics for In World Transactions you will see that they are increasing as extremely high rates. While it is possible for the Lindens to be spending money its highly unlikely they would be spending L$ at this rate. So the question is who is artificially increasing the transaction rates and for what purposes? :)

Is the actual volume of L$ exchanging hands much lower than we are told to hype up the economy and concept of making money in Second Life. Or is the data just too noisy to be of any use to anyone? :D
Spoogie Buckenburger
Registered User
Join date: 13 Feb 2005
Posts: 7
tee hee
05-16-2005 10:50
What I Can't Hear You. The Data Must Be Too Noisy.
Dnate Mars
Lost
Join date: 27 Jan 2004
Posts: 1,309
05-16-2005 10:51
I know the Lindens are spending money because I can see it in the Recent Transactions. Also, the volume of L$ that is traded daily could be so large that it is not real time, there many be a delay in the updating, so that could be what is changing.
_____________________
Visit my website: www.dnatemars.com
From: Cristiano Midnight
This forum is weird.
Alan Edison
Ty Zvezda
Join date: 28 Jun 2004
Posts: 420
05-16-2005 10:53
they r just testing transactions... Ambleside... thats Linden land isn't it? thats where they have their little houses
_____________________
Ty Zvezda
Rathe Underthorn
Registered User
Join date: 14 May 2003
Posts: 383
05-16-2005 10:54
I personally suspect its the result of scripts that are auto sending money either to themselves or between multiple accounts continously. It would be very nice to know if these types of transactions are being filtered out of the total, or if they are not, that they could be filtered out to make it more useful.
Jaw Horus
Registered User
Join date: 5 Sep 2004
Posts: 4
05-16-2005 10:55
buying in SL boutique also shows up in the recent transactions.. so that may also explain it. Looks like lots of people are going to be enjoying new purchases when we finally get in! :D
Loki Pico
Registered User
Join date: 20 Jun 2003
Posts: 1,938
05-16-2005 10:58
How come the transactions list cents? We dont have the ability to sell something for L$5.99, it either has to be L$5 or L$6.
Rathe Underthorn
Registered User
Join date: 14 May 2003
Posts: 383
05-16-2005 10:59
Because it's displayed in USD, basically $1.00 USD per L$250 SLL. That's why I think it is far to high to not be artificially inflated. Look at how fast it increases and think of that in multiples of 250!
Dnate Mars
Lost
Join date: 27 Jan 2004
Posts: 1,309
05-16-2005 11:04
The question is how do they translate between SL and USD? If they use a floating average off of something like GOM, then that could why they include cents. Another flaw in that idea, is that for every 1USD maked by selling L$, there is someone that had to buy that L$.
_____________________
Visit my website: www.dnatemars.com
From: Cristiano Midnight
This forum is weird.
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
05-16-2005 17:15
I just did a test and transfered several million between two alts, and the transactions on the main website went up by about 500 USD.

Someone should hotline this?
Surreal Farber
Cat Herder
Join date: 5 Feb 2004
Posts: 2,059
05-16-2005 17:30
*sigh*

Do we have a master list of conspiracy theories yet?
_____________________
Surreal

Phobos 3d Design - putting the hot in psychotic since 2004

Come see our whole line of clothing, animations and accessories in Chaos (37, 198, 43)
Frans Charming
You only need one Frans
Join date: 28 Jan 2005
Posts: 1,847
05-16-2005 17:53
Uhm, noobie question.
Where can you see this info?
Ushuaia Tokugawa
Nobody of Consequence
Join date: 22 Mar 2005
Posts: 268
05-16-2005 18:02
From: Frans Charming
Uhm, noobie question.
Where can you see this info?


http://www.secondlife.com/

or, to see the raw data:

http://secondlife.com/xmlhttp/secondlife.php
Frans Charming
You only need one Frans
Join date: 28 Jan 2005
Posts: 1,847
05-16-2005 18:07
O, lol. I completly overlooked those numbers.
They even update. Pretty cool. :)

thanks Ushuaia.
Rathe Underthorn
Registered User
Join date: 14 May 2003
Posts: 383
05-16-2005 18:19
From: blaze Spinnaker
I just did a test and transfered several million between two alts, and the transactions on the main website went up by about 500 USD.

Someone should hotline this?


I think the number is as fake as the population number. They probably just took an average of daily transactions and used it as a static number and then made a counter that counted by a set interval everyday. I don't really care if it isn't accurate I just wish we were told how it works and if it is or isn't because as it stands right now, it seems like false advertising to me.
Adam Zaius
Deus
Join date: 9 Jan 2004
Posts: 1,483
05-17-2005 07:26
Some of it looks accurate, eg the 'People Inworld' figure. Might be done from the backup DB server, counting the previous days transactions.

-Adam
_____________________
Co-Founder / Lead Developer
GigasSecondServer
Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
05-17-2005 09:44
I observed that for a period of time when 9 lindens were logged in, the transactions increased in increments of 4.66 each second. Maybe this counter averages the total and updates every second.

Another possibility is that scripted objects are paying each other, like rent-o-matics or something.

Wouldn't it be funny if this counter was contributing to database load.
Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
05-17-2005 10:02
The point of that counter is to show "non SL folks" how active the SL economy is... each time someone moves money from one av to another, it's counted as a transaction. That transaction is then divided by whatever GOM is (around 250 lindens per dollar), and displayed on the webpage.

It's more of a "wow" factor than a real useful indicator of anything in-world

LF
_____________________
----
http://www.lordfly.com/
http://www.twitter.com/lordfly
http://www.plurk.com/lordfly
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
05-18-2005 21:08
From: someone

The point of that counter is to show "non SL folks" how active the SL economy is... each time someone moves money from one av to another, it's counted as a transaction. That transaction is then divided by whatever GOM is (around 250 lindens per dollar), and displayed on the webpage.

It's more of a "wow" factor than a real useful indicator of anything in-world


Do you have evidence that this is the case?


I have evidence that this *isn't* strictly the case. I've transfered very big chunks of money back (about 100K USD total) and forth being ALTs and they did not register on the website.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
05-18-2005 21:20
Maybe it works like this one:

http://www.americaneconomicalert.org/ticker_home.asp

That one is a periodically updated extrapolation based on recent statistics and forecasts. Maybe there's an element of that in the SL counter.
Surina Skallagrimson
Queen of Amazon Nations
Join date: 19 Jun 2003
Posts: 941
05-19-2005 03:01
Instead of all the speculation why don't we just ask?

<shouts> Hey Lindens, How does the economic counter thingie work??
_____________________
--------------------------------------------------------
Surina Skallagrimson
Queen of Amazon Nation
Rizal Sports Mentor

--------------------------------------------------------
Philip Linden: "we are not in the game business."
Adam Savage: "I reject your reality and substitue my own."
Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
05-19-2005 07:04
From: Surina Skallagrimson
Instead of all the speculation why don't we just ask?

<shouts> Hey Lindens, How does the economic counter thingie work??

Speculation and gossip are much more fun. Never ask for directions, never read the instructions, and never ask how something works. What are you, female or something? :p
Surina Skallagrimson
Queen of Amazon Nations
Join date: 19 Jun 2003
Posts: 941
05-19-2005 08:43
From: Buster Peel
Speculation and gossip are much more fun. Never ask for directions, never read the instructions, and never ask how something works. What are you, female or something? :p


:p
_____________________
--------------------------------------------------------
Surina Skallagrimson
Queen of Amazon Nation
Rizal Sports Mentor

--------------------------------------------------------
Philip Linden: "we are not in the game business."
Adam Savage: "I reject your reality and substitue my own."
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
05-22-2005 01:52
It occurs to me that renting on islands may be obscuring this stat as well.

Before a significant chunk of money went straight to LindenLab HQ via the CC.

Now it's going renter -> land baron middle man -> LindenLab HQ

I prefer the object sales figure as an indication of the economy. Though, that's hard with these websites like SLExchange and stuff..
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."