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Setting up a store - How is it done?

Katrina Kostolany
Registered User
Join date: 27 Apr 2006
Posts: 28
05-02-2006 23:39
Hi there, I'm just after a bit of info on how to start out as a trader. I have a few nice design ideas and would like to set up a store. I guess the first step is to hire premises or a yard sale plot (if on a budget).

But where do I get all the vendor boards with the navigation arrows that allow you to cycle through the products? Are these something that are pre-built and available or do I have to make them myself?

If I have to make them, is it a 3 prim board (one board, 2 buttons) with a script that switches through the products for sale?

Do I load the products as textures on the board? And finally, how do I tie the product displayed to the price?

Sorry for all the questions, but I don't know where to begin. I have some ideas and designs but not the know-how.

Any help would be really appreciated.
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
05-02-2006 23:43
I sent some vendors. Inside is a notecard with instructions:)
_____________________
Good freebies here and here

I must protest. I am not a merry man! - Warf, ST: TNG, episode: Qpid

You killed my father. Prepare to die. - Inigo Montoya, The Princess Bride

You killed My father. Your a-- is mine! - Hellboy
Katrina Kostolany
Registered User
Join date: 27 Apr 2006
Posts: 28
05-03-2006 00:56
Thank you so much :)
Nepenthes Ixchel
Broadly Offended.
Join date: 6 Dec 2005
Posts: 696
05-03-2006 01:38
In case other people use this thread as a reference; different vendor scripts do things different ways, but most involve making images to display and loading the images and objects into a vendor and writing up a notecard with information liek description and price. There are plenty of free simple vendors, and most come with instructions.
Wolf Galbraith
Fuzzy Bunny Slipper
Join date: 27 Apr 2006
Posts: 7
05-30-2006 07:46
maybe it's the pain pills I am on but I have having a problem setting up a vendor *lol*.... guess I will have to read the notecards that come with them when the damned pill wears off....

But seems a bit complicated for my addled mind at the moment.
Barbarra Blair
Short Person
Join date: 18 Apr 2004
Posts: 588
05-30-2006 09:42
In the meantime, if you have a few low-prim items for sale, you can just use plunk them down and set them to sell copies of themselves. You need a plunking place, of course.
_____________________
--Obvious Lady
Dmitri Polonsky
Registered User
Join date: 26 Aug 2005
Posts: 562
05-30-2006 10:25
From: Katrina Kostolany
Hi there, I'm just after a bit of info on how to start out as a trader. I have a few nice design ideas and would like to set up a store. I guess the first step is to hire premises or a yard sale plot (if on a budget).

But where do I get all the vendor boards with the navigation arrows that allow you to cycle through the products? Are these something that are pre-built and available or do I have to make them myself?

If I have to make them, is it a 3 prim board (one board, 2 buttons) with a script that switches through the products for sale?

Do I load the products as textures on the board? And finally, how do I tie the product displayed to the price?

Sorry for all the questions, but I don't know where to begin. I have some ideas and designs but not the know-how.

Any help would be really appreciated.


Good luck with it since LL decided to remove the buying power of 80% of the customer base in SL