Point To Point TP's Proposal
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Kevin Korvin
Registered User
Join date: 3 May 2005
Posts: 13
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12-02-2005 18:06
Problem: Land owners may not want people PTP TPing onto their land. This is an invasion of their privacy on the land they purchased.
Solution: Linden Labs needs to have a PTP Tab on About Land that allows for Turning on the TPT for their parcel, or turning it off, and allowing for an access list. And possibly a TPT On, with Ban list.
This should be defaulted to Off.
Scenarios: If you own a store or meeting place, you would turn it on for all, while if you have a residency, you would turn it off except for a selected access list.
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Dark Korvin
Player in the RL game
Join date: 13 Jun 2005
Posts: 769
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12-02-2005 18:47
Aren't there already access and ban features in About Land. I know I've been TP'd to land I was not on the Access list, and it put me in the corner of the sim instead. I think they already have this worked out as they already take care of it with the offer teleport option. In my opinion, it looks like things are already developed as they need to be, or were you talking about having the ability to allow people to walk on to your land, but not tp to it?
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Ron Overdrive
Registered User
Join date: 10 Jul 2005
Posts: 1,002
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12-02-2005 18:48
Ya know, we don't need another post about P2P-TP and how it should work. Everything has been said, there was even an ingame meeting between concerned citizens and LL personel to discuss everything. Instead of posting more on what should be done lets see what the transcript says so we can learn exactly what LL has up their sleaves and how everyone's concerns were answered.
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Musicteacher Rampal
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Join date: 20 Feb 2004
Posts: 824
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12-02-2005 19:10
speaking of the in-game meeting, is anyone going to post a transcript for those of us who couldn't go??
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Kevin Korvin
Registered User
Join date: 3 May 2005
Posts: 13
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12-02-2005 19:30
From: Ron Overdrive Ya know, we don't need another post about P2P-TP and how it should work. Everything has been said, there was even an ingame meeting between concerned citizens and LL personel to discuss everything. Instead of posting more on what should be done lets see what the transcript says so we can learn exactly what LL has up their sleaves and how everyone's concerns were answered. Yes, well, since I couldn't make the meeting, and can find nothing on the details, I offer this as a solution to a potential problem. Also, you presume everything has been discussed. Are you familiar with the solution to the problem I mentioned? Yes, I am waiting on that transcript to find out.
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Kevin Korvin
Registered User
Join date: 3 May 2005
Posts: 13
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12-02-2005 19:38
From: Dark Korvin Aren't there already access and ban features in About Land. I know I've been TP'd to land I was not on the Access list, and it put me in the corner of the sim instead. I think they already have this worked out as they already take care of it with the offer teleport option. In my opinion, it looks like things are already developed as they need to be, or were you talking about having the ability to allow people to walk on to your land, but not tp to it? As far as I know, no one can walk into a locked building, even if they are not on the BAN list. So you may BAN some trouble makers, but otherwise it is open to all. Well, now someone can TP right into your building by finding your building on the map. So NO, I don't think it has been worked out unless they have the features I outlined, or prevent PTP inside a building (sounds like expensive processing - is it an open building? Or locked/closed?). So yes, I am saying they cannot walk into a locked building, but unless PTP is carefully designed, they CAN TP right inside your building. What does the future hold? All parcels locked down from everyone in order to keep out unannounced guests innocent or devious?
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Nathan Stewart
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Join date: 2 Feb 2005
Posts: 1,039
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12-02-2005 20:09
From: Kevin Korvin As far as I know, no one can walk into a locked building, even if they are not on the BAN list. So you may BAN some trouble makers, but otherwise it is open to all. Well, now someone can TP right into your building by finding your building on the map.
So NO, I don't think it has been worked out unless they have the features I outlined, or prevent PTP inside a building (sounds like expensive processing - is it an open building? Or locked/closed?).
So yes, I am saying they cannot walk into a locked building, but unless PTP is carefully designed, they CAN TP right inside your building.
What does the future hold? All parcels locked down from everyone in order to keep out unannounced guests innocent or devious? I believe you will land on each parcel where the landing point is set (in about land, options), so set it outside the house. you can ban people, but you also use the access tab after that, access to a group, a list of individuals, of via a payment, in each method if you are not on the access list you will be teleported to either the edge of the parcel or the closest landing point (i think its the latter)
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Kevin Korvin
Registered User
Join date: 3 May 2005
Posts: 13
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12-02-2005 20:16
From: Nathan Stewart I believe you will land on each parcel where the landing point is set (in about land, options), so set it outside the house. you can ban people, but you also use the access tab after that, access to a group, a list of individuals, of via a payment, in each method if you are not on the access list you will be teleported to either the edge of the parcel or the closest landing point (i think its the latter) Thanks for the clarification, Nathan. So it is not really point to point, but rather land landing point, to land landing point. That is a simple way to address the problem I posed. I took it from the description PTP TP, that it was at any point, but it is not.
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Dark Korvin
Player in the RL game
Join date: 13 Jun 2005
Posts: 769
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12-02-2005 21:44
Currently, you have the ability to stop someone from teleporting into an area. PTP is possible if you go to your friend list and offer a teleport. They will then teleport to where you are. Right now there are two ways of handling access to a parcel. You can either set up a parcel with a list of names or access for a group. The other option is to list the people that you want banned, which can either be combined with the access list or used on its own with the parcel still open to anyone. This stops anyone that does not have access from both walking onto your land as well as tp'ing to your land. If your land has an access list, and someone tp's their friend to land that is not also on the access list, they are tp'd to the corner of the sim with the p2p that has existed for as long as I've been in SL. Now, they can still fly above your parcel if they want unless you ban them. If you ban them, they are kept off the land at all levels. The features you talk about have been around for months with the p2p that already exists. The one thing that does not exist is a single option to allow the new p2p or not allow the new p2p. It is possible that you could want people to have access to your land, but not p2p. They probably have taken that into consideration as well, we will know more when the transcript comes out.
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Nathan Stewart
Registered User
Join date: 2 Feb 2005
Posts: 1,039
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12-02-2005 23:01
Just as a note p2p is now available for testing on the preview grid 1.8.0 is available here www.secondlife.com/previewAs described above it does work in the way above if a landing point is set people arrive at that point, if no loanding point is set or if it is cleared then they can arrive at any place on that parcel depending where they click on the map or where they took the landmark or the script command they used.
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Kevin Korvin
Registered User
Join date: 3 May 2005
Posts: 13
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12-03-2005 04:00
From: Dark Korvin ... The one thing that does not exist is a single option to allow the new p2p or not allow the new p2p. It is possible that you could want people to have access to your land, but not p2p. They probably have taken that into consideration as well, we will know more when the transcript comes out.
And that is what I meant. Let's say you have a new design/Item you want kept secret. So you working on it and all a sudden an AV pops into your living room (just registered of course, so not on you ban list), and looks at what you're doing. Seems like a problem, unless we consider Nathan's statements regarding landing point to landing point. That is totally different from POINT to POINT, but it would solve my issue. From: Nathan Stewart Just as a note p2p is now available for testing on the preview grid 1.8.0 is available here www.secondlife.com/previewAs described above it does work in the way above if a landing point is set people arrive at that point, if no loanding point is set or if it is cleared then they can arrive at any place on that parcel depending where they click on the map or where they took the landmark or the script command they used. I am still waiting for the transcript, and they have it implemented...? If it was this easy, I wonder why we didn't have it earlier...? EDIT: From: someone Second Life 1.8.0(0) Dec 2, 2005 Major Features:
* Point-to-point teleportation is now available in Second Life o Residents may teleport freely to and from locations they are allowed to access o The landing point on a parcel is determined by the location set by the land owner with the About Land > Options > Landing Point > Set button o If no landing point is set on a parcel, the resident will be delivered as close to the location specified on the map as possible. o Estate owners may choose whether to allow teleport via point-to-point or Telehubs o The Z coordinate is honored; teleporting (or logging in) to your Castle in the Sky will now put you directly there!
Finally in writing. So Point To Landing Point it is!
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Nathan Stewart
Registered User
Join date: 2 Feb 2005
Posts: 1,039
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12-03-2005 08:43
From: Kevin Korvin And that is what I meant.
Let's say you have a new design/Item you want kept secret. So you working on it and all a sudden an AV pops into your living room (just registered of course, so not on you ban list), and looks at what you're doing.
Seems like a problem, unless we consider Nathan's statements regarding landing point to landing point. That is totally different from POINT to POINT, but it would solve my issue.
I am still waiting for the transcript, and they have it implemented...?
If it was this easy, I wonder why we didn't have it earlier...?
EDIT:
Finally in writing.
So Point To Landing Point it is! Basically this was easy because we did have it earlier, p2p was available in the early versions of sl but cost 10L$ per tp they then switched to the hub system i guess as the grid got bigger and there was alot more flying, so all they are doing with this preview is tweaking the code abit, adding some land function and a cool ripple water effect. the reason it has come out as a preview version is for all the people who have never seen p2p, they want them to test it, give feedback etc
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Dark Korvin
Player in the RL game
Join date: 13 Jun 2005
Posts: 769
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12-03-2005 11:15
From: Kevin Korvin Finally in writing. So Point To Landing Point it is!
Yes, I've been waiting too. It is hard to make those meetings they set before 5PM, but I guess they have to do them while they were at work too. This makes the landing point even more important than it was before. My only question would be if it works like the teleport home spot, which saves rotation as well. It makes for some interesting possibilities if we can decide what a person will see first when coming onto the land.[/
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