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Accountablity and Combat (outlands) and Event Logging

Kurt Godel
Registered User
Join date: 15 Apr 2003
Posts: 50
04-19-2003 05:35
SUMMARY of FEATURE SUGGESTIONS:
1) SIM level 'visible name tag' switch
2) SIM level 'player tracking' switch
3) ADMIN LEVEL DAMAGE EVENT logging

(Sim Level Switch is like the 'health enabled' switch)

Accountability is important in a MMOG or any online community.

The floating name tags above our heads lets everyone know who we are.

This helps curb griefing and aid the investigation of griefing complaints. As well as Letting your avatar not be an anonymous unit.

However, In a combat situation The name tag is a beacon which screams to your opponent 'SHOOT ME.'

Therefore it should be a sim option (outlands) to turn OFF visible name tags, or greatly reduce there viewable distance.

Or Possibly you don't see someones name unless you have thier Calling Card.

Either way a player that is being griefed can always get the other players name by right clicking and getting profile. (Plus below I describe a ADMIN level event tracking system)



The Calling Cards bring up the next issue.

Calling Cards and TRACKING.

The Tracking Feature currently implemented in the game allows you to find out exactly where a SL resident is currently and track his movemnts with a BEACON on the map and screen. (in the MAP dialog thier is a pull down menu to select a players name to track)

This is a great feature however it destroys all ability to HIDE in a combat situation.

So Sims should have the options to turn TRACKING on and off for players.

The other way this could work is for the players to make sure that thier enemies DO NOT have thier calling card.

If you were once friend with someone and you gave them your calling card but now are an enemy. Then you need to take back your calling card to prevent being tracked. This Taking back yor calling card is already implemented (By deleting thier calling card in your inventory)


As well sometimes players dont SEE who is shooting them over and over. And as well players engaged in combat like to know WHO killed them.

If there was an ADMIN LEVEL DAMAGE Event tracking system there would be few benifits.

1) Players could recieve a message WHO killed them
2) Admins could retrieve the last few killers of a player for greifing investigation etc..
3) Possible feature to implement combat games. Who got the most kills type thing.

Basicly when damage is done the Game Engine should keep a short history of who did the damage and who it was dealt too. Admins and script functions could access this info.
Ama Omega
Lost Wanderer
Join date: 11 Dec 2002
Posts: 1,770
04-19-2003 08:41
From: someone
TAKE AWAY calling card. If you were once friend with someone and you gave them your calling card but now are an enemy. Then you need to be able to take back your calling card to prevent being tracked.


Already in place. Simply delete their calling card in your inventory and ";(Deleted)" will appear after your name on the calling card they have. The card is as good as gone for them because they can not use it, for tracking or otherwise.
Kurt Godel
Registered User
Join date: 15 Apr 2003
Posts: 50
04-19-2003 09:20
Thanks I updated the Suggestion a little. Just took out the 'Take Calling' part out.
Deeblue Zeeman
T-800
Join date: 12 Mar 2003
Posts: 186
04-19-2003 13:25
I agree with the hiding name thing 100%. There is zero element of stealth or surprise when you can see a big, green, hovering name tag coming at you.

Being able to disable the name tag would make for MUCH more fun and realistic combat situations.

What if I wanna create a camo suit that adapts to my surroundings, so that I can carefully creep around the undergrowth and get close to the enemy? Can't really do that right now :(

I hope this feature, or a similar feature, will be implemented.
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Hawthorne 50,70 in the Outlands.
Bel Muse
Registered User
Join date: 13 Dec 2002
Posts: 388
04-22-2003 12:04
yes! I would love to see the option to disable the name tag in certain regions or as a land option. And big YES! to option to disable tracking!