EM option : Disable "access lines" on a per-parcel basis
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Angel Fluffy
Very Helpful
Join date: 3 Mar 2006
Posts: 810
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11-12-2006 04:47
I propose that Linden Lab add a new option to the "General" tab of the "Region/Estate" control panel.
The new option is simple : "allow parcels to use access lines".
If this option is checked, any parcel owner can check the boxes under "about land" -> "access" -> "limit access to", in order to ban people by default on their parcel.
If this option is not checked, then ONLY estate managers/owners are able to check those boxes. Owners of parcels, and owners of groups to which parcels are deeded, are NOT allowed to check those options unless they are also estate managers/owners.
The effect of this would be that estate owners could easily forbid the use of access lines on their estates. Access lines don't protect you from people camera-panning through everything on your parcel. They do not protect people accessing your parcel above a certain height. They don't really do much at all to give you more privacy, but they do annoy the heck out of your neighbours. By all means, have privacy, but do it via a polite security orb. If you really want protection, build at 700+m in the sky. Trying to fly around a neighbourhood policed by access lines is difficult at best.
I know that Linden Lab can argue that estate owners always have the ability to reclaim the parcels of people who break their covenant rules. Thing is, estate owners can't be everywhere at once. We have the ability to block terraform to preserve the beauty of our sims. We have the ability to block push throughout all our sims. We have the ability to prevent land reselling or parcel splitting/joining - all of which make a great difference to how pretty our parcel winds up as. Having the ability to prevent the use of access lines on our estates is just another step in the right direction.
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Barb Carson
Registered User
Join date: 11 May 2006
Posts: 230
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Agree- Barb Carson
11-12-2006 05:55
Also would be nice to have a pop up box saying "You are not permitted on this parcel" rather than red tape, when one is in the ban list for a parcel. Keeps those of us unbanned from being nuisanced by red tapes.
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Alison Hamsun
Registered User
Join date: 17 Dec 2005
Posts: 6
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I like this idea.
11-12-2006 09:20
As it stands now, I am very reluctant to give people parcel level control of land, because I don't want my landscape suddenly cluttered with red tape lines.
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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11-12-2006 10:53
From: Angel Fluffy By all means, have privacy, but do it via a polite security orb.
That made me laugh a bit. There are some very not-polite security orbs out there.
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Angel Fluffy
Very Helpful
Join date: 3 Mar 2006
Posts: 810
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11-12-2006 15:59
From: Draco18s Majestic That made me laugh a bit. There are some very not-polite security orbs out there. EMs can return orbs easily. EMs have more trouble with access lines. From an estate owner/manager POV, orbs are a lot easier to deal with than access lines are. Orbs security is generally not visible from other parcels. Access lines are. Orbs don't ugly up the neighbourhood - since orbs cost money, people don't tend to use orbs as much as they use access lines. Orbs can be a lot more polite than access lines. For all these reasons, it makes sense to allow estate owners to encourage people to use polite security obs instead of access lines. I'm not saying all orbs are polite. I'm saying that rude orbs are easier for EMs to deal with than rude access lines are. I'm saying that at least orbs CAN be polite in a way that access lines cannot.
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Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
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11-12-2006 16:39
From: Angel Fluffy EMs can return orbs easily. EMs have more trouble with access lines. From an estate owner/manager POV, orbs are a lot easier to deal with than access lines are. "I know that Linden Lab can argue that estate owners always have the ability to reclaim the parcels of people who break their covenant rules. Thing is, estate owners can't be everywhere at once" If they can be there to deal with the security orb, then they can just as well be there to deal with tenant who disregards rules about putting up the ban lines. Furthermore, once a few such people are dealt with and lose their parcels for breaking the rules, i don't think you're going to have *that* many others foolishly follow the suit that they can't be dealt with... edit: oh and since the actual complain is "ban lines look ugly" then maybe solution to actual problem would be removing the lines themselves and replace them with more elegant access indicator, like colour-coding parcels on the mini map? Then people can use ban lists for what they are for, rather than lag the fuck out of the neighbourhood with the slow-ass LSL scanners running 24/7...
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Dana Bergson
Registered User
Join date: 14 Oct 2005
Posts: 561
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OTHERLAND Aggreed
11-12-2006 22:16
I think this would be a sensible addition to the estate level controls. Many of the more professional real estate projects contain "ban the ban lines" statements. It is just so very hard to enforce. And switching off ban lines is a complicated and possibly rude process if the owner of the land is not online. You have to reclaim the land, switch off the option and then get yourself invited to he land owners group again to be able to redeed the land. I some cases ban lines are put up not in violation of the Covenant but simply by accident. We on OHERLAND had more than a few cases, where first time land owners simply experimented with all the options available and in some cases suceeded in banning themselves. Another solution for this problem would be, to give estate managers the power to change all access settings on an estate. This would not give them more powers, than they have right now - they can always reclaim the land already. There are other areas in which Estage Managers always have these super powers (landscaping for example), and I have not heard of any abuse cases so far. And, Joannah, it is NOT an esthetic problem, primarily. A neighborhood where many residents put up ban lines, can be very hard to navigate.  If all you want is a parcel where you can rez some prims, that is probably fine. But if you want to live in a nice surrounding, exploring, meeting and greeting your fellow residents, ban lines can be very annoying.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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11-13-2006 08:24
From: Draco18s Majestic That made me laugh a bit. There are some very not-polite security orbs out there. There are polite ones?
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Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
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11-13-2006 12:37
From: Dana Bergson A neighborhood where many residents put up ban lines, can be very hard to navigate.  If all you want is a parcel where you can rez some prims, that is probably fine. But if you want to live in a nice surrounding, exploring, meeting and greeting your fellow residents, ban lines can be very annoying. Sorry, i was going mainly by this part of OP: "We have the ability to block terraform to preserve the beauty of our sims. (..) We have the ability to prevent land reselling or parcel splitting/joining - all of which make a great difference to how pretty our parcel winds up as. Having the ability to prevent the use of access lines on our estates is just another step in the right direction." ... just seemed to focus on how ban lines affect the "pretty" of a sim ^^;;
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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11-13-2006 13:25
From: Argent Stonecutter There are polite ones? That was somewhat my point.
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grumble Loudon
A Little bit a lion
Join date: 30 Nov 2005
Posts: 612
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11-14-2006 04:05
That depends on what you call a security orbs. My weapon scanner for example is designed to be set up to ban people that shoot weapons. That way the land only has ban lines for those that enter my building and shoot or use a vehicle.
But, someone could place it anywhere and then anyone flying by would be banned.
I think having ban lines on the mini-map would be nice.
I think having ban lines on the mini-map would be better since right now, by the time you see them it's too late (bonk) and they are also annoyingly visible when you don't want to see them.
Then again I don't want to have to have the mini map up all the time when I am building right next to this one parcel.
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Shaka Saintlouis
Registered User
Join date: 30 Nov 2006
Posts: 3
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Any Status Update???
06-05-2007 10:27
Any Status Update???
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Threshin Barnett
Registered User
Join date: 14 May 2006
Posts: 96
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06-06-2007 10:15
Orbs run scripts. A lot of orbs all over a sim drags the performance down. Parcel lines do not.
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