Script reset
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
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10-12-2003 22:17
Please add the ability to reset a script on an object that is set to no modify. There are many times a script goes crazy, and the object is locked so you are stuck with a broken object. I don't mind not being able to see the script - but we should be able to reset any object we own.
Thanks.
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ZHugh Becquerel
Registered User
Join date: 24 Oct 2003
Posts: 68
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Bump
10-29-2003 15:24
Agree with this
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
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10-29-2003 16:38
The only problem I can see with this would be a time-limited rental.
By the way, reset script doesn't always work. Sometimes I have to hit enter and then backspace so the editor thinks the file has changed so it'll be recompiled.
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Ama Omega
Lost Wanderer
Join date: 11 Dec 2002
Posts: 1,770
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10-29-2003 17:19
I get the same thing a lot huns.
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Bosozoku Kato
insurrectionist midget
Join date: 16 Jun 2003
Posts: 452
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10-30-2003 05:50
Same here as well, I quit using the Reset button and just type a space, backspace, and recompile.
Bos
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ZHugh Becquerel
Registered User
Join date: 24 Oct 2003
Posts: 68
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10-30-2003 07:25
> The only problem I can see with this would be a time-limited rental.
Still possible with resettable scripts, as long as you have a central vending machine that remembers who has the right to wot.
Basically, the vendor machine will activate the time-limited product (via shout) as long as the product is within its usuable lifespan.
A useful side-effect with this is centralized control, for example the possibility to make a revocation listing. I think Eva Omega has some functions for handling these kinds of centralized databases?
ZHugh
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Ama Omega
Lost Wanderer
Join date: 11 Dec 2002
Posts: 1,770
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10-30-2003 10:26
Who is Eva Omega? I thought the only active omega's were myself, Christopher, Charlie, Oracle, Catherine and one other (name escapes me but its not Eva).
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James Miller
Village Idiot
Join date: 9 Jan 2003
Posts: 1,500
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10-30-2003 10:33
Dairyair Omega? He was in beta, started in December I think...I hardly EVER see him, saw him once at the welcome area wandering like a newbie. I guess he subscribed, but, he hardly uses SL!
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ZHugh Becquerel
Registered User
Join date: 24 Oct 2003
Posts: 68
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10-30-2003 11:14
Errr, whoops, typo... I meant Ama, Ama.
ZHugh
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Zenimus Digeridoo
International Super-Ninja
Join date: 21 Aug 2003
Posts: 40
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10-30-2003 11:24
From: someone Originally posted by Huns Valen The only problem I can see with this would be a time-limited rental. Perhaps another permission setting is in order, hehe.
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Alondria LeFay
Registered User
Join date: 2 May 2003
Posts: 725
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10-30-2003 18:50
Code in a trigger to a llResetScript()? Most of my scripts have some sort of a built in reset. (I am too lazy to bring open the window....)
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
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10-31-2003 01:01
Two reset methods I've used are voice activation and touch. It's exceedingly rare for either not to work.
If you are using multiple scripts, it is a good idea to have one script receive the reset command and then send a link message saying "reset" or something like that. All scripts should be set up to reset themselves when that is received, especially if they are talking to each other and depend upon knowing each others' states.
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