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Questions about Selling

bUTTONpUSHER Jones
professional puddlejumper
Join date: 10 Oct 2002
Posts: 172
01-20-2003 11:56
selling:
1. i have an object(stuff in a box) for sale at the avatar store. i notice someone is reselling it at the avatar store for a lower price. besides giving that person a negative rating, what can i do to prevent that?

2. i would like to sell my magic carpet at the store with no-copy/no-modify to keep the script and design private. i cannot just put it on display and let people buy it because they could just fly it away. i know i could have it only be used by it's owner, but i choose not to because i would like the owner's to allow his/her friends to play with it or try it out. also, i cannot put it in a box because it would need to be modifyable, and thus the carpet inside would be modifyable.

is there a script that would allow me to sell a no-copy/no-modify object from a box?
or,
would it be possible to put no-copy/no-modify objects inside a modifyable box in a future version of SL?

bp
Flyk Escher
Registered User
Join date: 20 Mar 2002
Posts: 89
01-20-2003 12:11
as ya know i'm no expert - so i dont even know if this would work.
fergive me fer thinkin out loud:

On the boardwalk there is a script that hands out an object as a prize when a racing game is won.

Couldn't you script a box, to hand out copies of your carpet if clicked? The carpet itself would be no modify no copy?

But as usual I'm making things up.
flyk
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Jack Miller
Senior Member
Join date: 26 Dec 2002
Posts: 138
01-20-2003 12:13
I had the same problem with my boat. Exactly the same. My solution was to simply sell it in a box, and allow people to modify it. I didn't like having to do it, but, I just did. Or, you can simply be a travelling salesmen seeing if anyone wants to buy it. That way, you can make sure it doesn't fly away.
Ama Omega
Lost Wanderer
Join date: 11 Dec 2002
Posts: 1,770
01-20-2003 12:40
Seems it should be possible to create a box that when given the correct amount of money would give an item to the buyer. I do not know, however, if that action by the box means the object must be copyable or modifiable - sorry still pretty new to this.
bUTTONpUSHER Jones
professional puddlejumper
Join date: 10 Oct 2002
Posts: 172
01-20-2003 13:46
good ideas Flyk and Ama. i'll try it today.

even if this does work it brings up another potential problem. i could say, "pay this box L$500, and it will give you a magic carpet!", and instead it gives you a note that says "Sucker!".
i think we may need a 2nd rating system like eBay has, that shows how many people have rated this person to be trustworthy or not. and the person that rates him trustworth(or not) should be able to leave a brief reason why he rated him such.
this 2nd rating system should in no way be tied to money, land, or the other ratings on the leader board, and should itself not show up on the leader board to avoid biased ratings.

bp
Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
01-20-2003 14:00
Couldn't you just create a copy of your boat/carpet/Evangelion/etc. WITHOUT the script and allow it to serve as the dispenser? It's not a perfect solution, but at least the buyer would get to 'kick the tires', so to speak.

I was thinking a dispenser machine would be handy for that sort of thing.
The other way to do it would be to get the dispenser to create a non-functional copy of the object of the object as a sort of demo for the buyer, then have it automatically delete the object after 15 seconds or however long you specified.

If you wanted to get REALLY advanced, you could even have the dispenser create a copy-protected, but otherwise fully functional copy. If it was a vehicle, you'd just have to have the dispenser delete it if it got past a certain range.

(By the way, is there a range that scripts can affect objects? If I created some horrible running-away-mouse-thing and then lost it, could I send out a terminate command, or would I have to send something out searching for it and its kin to order them to self-destruct in person?)

Just rambling...
Maven Crossing
Registered User
Join date: 8 Jan 2003
Posts: 14
01-20-2003 15:08
Or on your "demo" version of the magic carpet, allow people to try it out, but have it return to it's starting position if they go to far (kind of a script-based "leash";) That would be cool.

As far as once they buy the object, I don't see anyone answering the question of how to prevent it from getting stolen from the owner if the permissions are set so other people other than the owner could use it.

Could that be a script-based programming, where the owner could say some secret word which causes the script to set permissions to allow everyone to move, and then say it again to "lock" it so only the owner could move it? Kind of like a key, so to speak?
Charlie Omega
Registered User
Join date: 2 Dec 2002
Posts: 755
01-20-2003 17:15
Ok I just got a brain storm here.

As far as a display item put the scripted die statement in it and lock out the copy/modify abilities. So they can try it out but then it goes byby after a determined period of time.

But to have one that people can buy and not run away with b4 buying, it does have to be boxed somehow.
Paul Zeeman
Registered User
Join date: 22 Mar 2002
Posts: 136
01-20-2003 17:43
Someone reselling a item is not very nice unless they have the creators permission, tell me who that person is and I'll rate that person negative too. Grrrrrrrrrr.
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Valfaroth Grimm
The Hunter
Join date: 18 Dec 2002
Posts: 165
01-20-2003 18:04
second paul's sentiment....'specially the grrrr.
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Valfaroth Grimm
Maven Crossing
Registered User
Join date: 8 Jan 2003
Posts: 14
01-20-2003 18:19
Maybe I'm showing what a "newbie" I am, but if they are selling an item they purchased, shouldn't that be allowed (think yard sale)?

If they are selling copies of something they purchased, then thats an entirely different matter.
Paul Zeeman
Registered User
Join date: 22 Mar 2002
Posts: 136
01-20-2003 18:35
When you purchase a item that someone else created you purchase that one item only. Making copies and selling them is sort of like pirating software. And selling the item at a discount from the original is even more nasty, your then going into competition with the creator with his own stuff.
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Canon Digital Photography site
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Ama Omega
Lost Wanderer
Join date: 11 Dec 2002
Posts: 1,770
01-20-2003 21:47
Maybe I'm missing something, but isn't this discussion the reason for the "Buyer can copy" check box? If the buyer can't copy your item, then even if he turns around and sells it for less he can only sell 1 and he loses money.

Or can I buy an item that doesn't let me copy it and still be able to allow others to buy a copy? If that is the case I think it is clearly a bug. Anything where I don't have the ability to copy it should not allow the option of selling a copy.

Then again, maybe I am missing something.
Charlie Omega
Registered User
Join date: 2 Dec 2002
Posts: 755
01-21-2003 01:33
Ama I agree with you to a point. But as a scriptor (scripts as of yet cannot be protected unless the entire object is protected), I would still say that the creator is allowing access to the objects so that someone has the ability to modify it to their likeing, and/or learn from it, not resell it. Yes technically you can resell it cus the box is unchecked. But how long do you think it will take b4 the creative people get sick of people reselling their works and cutting them out of the loop?

When I build something I usually leave it open unless I downloaded the sound or texture that is in it. I like to allow people to examine the scripts and learn from them, as people have allowed me to learn from their scripts. But I do not resell them just to spite someone or because I can. I think it should be considered morally wrong to do this, but hey if people want to stop learning (NOT SINGLEING ANYONE OUT HERE!!!), keep reselling other people 's stuff and cutting them out of the loop. There will be 2 things happening if it becomes wide spread practice. The good modders and scriptors will go broke and not be able to work anymore, or they wont allow anything to be open for people to learn and the world could go stale as far as new neat projects.
Shebang Sunshine
Royal PITA
Join date: 3 Dec 2002
Posts: 765
I do have a dispenser script
01-21-2003 07:48
I didn't write it myself -- the Amazing Andrew did.

If anyone wants it, just holler at me in world tonight.

#!
Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
01-21-2003 14:02
Button... there is a problem with a dispenser.... it changes everything to ABLE MOD AND COPY.
read...
/invalid_link.html
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