02-12-2004 20:51
Ok, just ignore anything that's already in there (actually, tell me about it). This is just a list of stuff that I can't remember seeing in the help files, but I haven't actually gone digging or anything.

1) A way to edit ban (and other name related) lists on your own land. So I can just type '!ban Bob TheAlmightyOne' and it'll stick him on the ban list.

2) Rotation for particles. i.e., if I make particles in a burst pattern, so they're coming out in a spherical shape, I want them to also spin around the center point of the prim. There'd also need to be an option for changing the axial tilt. (Of course this'd be for all patterns of particles, not just burst.)

3) Particle orientation staticness. I don't remember what it's called, but I remember this being an option in other particle systems in other games I've been in... basically it prevents the particle from rotating to face the user viewing it. So... Like... if you had particle based fire with actual flame particles or something, and you hovered over it, the particles would still be facing to the side, and you'd be looking down at at the edges of those particles, rather than the particles 'looking up' to face you. Of course this'd need something where you could set the orientation of the particle itself, so that you could... say... create a burst pattern of 'clouds' and make them all 'face' inward (and, by doing so make them face outward) along the plane of the 'sphere' they were on, and just attach that to.... say... a globe, and you'd have a random set of clouds moving across it. Or something.

Shoot. There was something else, but I don't remember what it was.
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