Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
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02-16-2004 16:57
I am selling something that I would like my customers to be able to texture to their own specifications. However, I don't want them to be able to unlink it and create derivitive works. Presently I have to texture the object for them. I'm sure others have run into this before. What I'd like to see is SPECIFIC modify permissions by type: - Resize
- Add Content
- Change Color and Texture
By default, no-modify permissions would turn these off, and modify permissions would turn them on. Assets would have a flag allowing the seller to determine whether it was OK to remove them or not. (This would be different from Modify, so that scripts would be deletable but not readable.)
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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
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02-17-2004 06:57
I endorse this idea/feature.
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"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
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Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
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02-17-2004 08:23
Oh! I love this idea! It has my vote of support! 
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*hugs everyone*
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Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
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02-17-2004 08:30
I'd like to see the permissions system expand to provide more options. Heck, I'm ALWAYS for more options.  For you current texturing problem, Huns, you can script the object so a voice command with a texture key will cause the object to use the texture. A command like: retexture 3 KEY00-0000-00000-00KEY Would set the texture on part number 3 to that key. Then they just need to copy the key from a texture in their inventory and paste it into the spoken command. You can have all the parts of the object you want to let them texture numbered, and a notecard or annotated snapshot with the list of numbered parts. Should be great for customizing vehicles beyond solid colors. 
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~ Tiger Crossing ~ (Nonsanity)
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