Darwin Appleby
I Was Beaten With Satan
Join date: 14 Mar 2003
Posts: 2,779
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12-25-2003 07:08
How about instead of limiting how many prims we can have on a plot, how about we're allowed to have a certain amount before we start getting taxed/have to pay for them? This way you can still make those structures, just you need to pay a little. Whatcha think?
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Touche.
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Garoad Kuroda
Prophet of Muppetry
Join date: 5 Sep 2003
Posts: 2,989
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12-25-2003 11:22
I'm not gonna bother thinking about it in depth too much, but at the moment that seems like a really good idea. (As long as it doesn't "break" the current system in some way.)
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Einsman Schlegel
Disenchanted Fool
Join date: 11 Jun 2003
Posts: 1,461
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12-25-2003 11:32
I actually like that idea.... So for a lifer, after having used 937 prims, could tax us for the extra useage.
I see Total Fees under account history, what exactly does that mean? What fees are we paying? Are we STILL paying actual taxes but its not 'saying' tax?
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
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12-25-2003 12:02
i'm wondering this too. what are those "fees" in my account history? maybe a linden will tell us.
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Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
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12-25-2003 16:37
People who can pay the taxes will just take all the prims from other people that "paid" for their "right" tot he prims on THEIR land. And we start all over again.
If there was an "extra" pool that you could buy from by paying more taxes, that'd be cool too.
LF
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Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
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12-26-2003 05:20
** deleted **
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Garoad Kuroda
Prophet of Muppetry
Join date: 5 Sep 2003
Posts: 2,989
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12-26-2003 17:24
Bleh, I think LF's point breaks the whole concept.
I guess you could do it using an "extra prim" pool, but that has problems too, even if you "auction" the extra prims.
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