Charlie Omega
Registered User
Join date: 2 Dec 2002
Posts: 755
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01-14-2003 00:55
Just a quick idea with a suggestion in scripting. Could there be a possable newsletter or something made up in world from the Linden scripting Guru's that lists script calls and there functions along with variables used with them? So as to help the community inworld keep uptodate as new scripting options come available, and to help scripting newbies and struggleing learners?
maybe in some sort of table format:
Command : variables : example usage ------------------------------------------------ : :
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Orrey Stone
Huh?
Join date: 5 Dec 2002
Posts: 42
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I also 
01-14-2003 07:48
I also would love this - If theres going to be a update to the LSL doc - Examples or limits to the possible varible entries would be great. Alot of time we dont know what a varible like "float alpha" does in the SetText call - for example. So we expeiriment for a while using all kind of numbers,, before someone comes by and mentions that anything over 1.0 is the same, since its a varible that describes the transparency of the text and only uses .1 - 1.0  .
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T.A.N.S.T.A.A.F.L.
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Wednesday Grimm
Ex Libris
Join date: 9 Jan 2003
Posts: 934
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01-14-2003 10:03
My favourite part of the current scripting language documentation is this:
--------------------- llGetOmega vector llGetOmega(); _ Gets the omega. ---------------------
Which I find almost Zen like.
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Nada Epoch
The Librarian
Join date: 4 Nov 2002
Posts: 1,423
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01-14-2003 10:08
best thing to do is play with the commands anyways  . I am beginning to compile a scripting document that attempts to flesh out the inner workings of each command... not sure when it will be done. until then, you guys should just post your questions about scripts to the boards. Although i would like a little news letter that came out that listed any new commands, like llKey2Name, or any new tweaks to commands that have happened
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i've got nothing. 
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BuhBuhCuh Fairchild
Professional BuhBuhCuh
Join date: 9 Oct 2002
Posts: 503
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01-14-2003 12:10
I also, am compiling a little guide, maybe someday on the red hills of georgia, my guide and nadas guide will be reconciled - afterall, Nexus7 REPRESENT! oh, and omega is rotational velocity as near as I can figure - check out your old physics book, thats what omega (which looks like a round "w"  is. Oh, and never - ever try to blackbox scripts that have that "not yet implemented" tag on them - as they will cause wailing and gnashing of teeth. Thats my teeth gnashing you if you are so much as on the same sim as me when you try it. BBC
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bUTTONpUSHER Jones
professional puddlejumper
Join date: 10 Oct 2002
Posts: 172
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01-14-2003 15:59
if you have a question about a particular command or event (don't say All Of Them =] ) you can always ask in the script forum, something like "how do i use llGetOmega?", and some helpful ppl will prolly post short examples of how to use it. bp the helpful
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