Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
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03-22-2004 17:10
Sometimes I'd just love it if my group title automated itself. To build in Game Dev 1 safely, I need my Game Dev's group title to be on (so that the objects I create are included in the group's count, so in the chance we have to hit the 'return objects' button before a better object returning system is in place, we can without losing the game). To build in Seacliff safely, or really to even BE in Seacliff, I'd love for my Wood Elf group name to be on. For other locations, I'd love for my title to be various other things. (A llGetSimRating() function would be great too, but...)
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Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
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Re: llSetGroup()
03-22-2004 20:37
From: someone Originally posted by Moleculor Satyr (A llGetSimRating() function would be great too, but...) What would that do?
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Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
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Re: Re: llSetGroup()
03-22-2004 20:54
From: someone Originally posted by Christopher Omega What would that do? To make sure it's safe to pull out your 50 foot robotic penis, of course.  LF
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Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
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03-22-2004 20:56
It would presumably tell whether a sim was rated M or PG. The current way of doing it is to manually enter in all the mature sims, which isn't that convenient.
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Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
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03-22-2004 21:39
Heh. While I'm at suggesting auto-changing stuff according to sims... How about a llChangeClothing setting that would let you change your own clothes to something else you have in your inventory?
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Kex Godel
Master Slacker
Join date: 14 Nov 2003
Posts: 869
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03-23-2004 18:44
I've suggested both of these features in the past, so I'm just posting here to show my support for these ideas.
llSetGroup() could take an argument that contains a string or an index.
I thought it'd be great if we could attach or wear something from our inventory by UUID too.
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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
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03-24-2004 11:01
I support the ideas presented on this thread. 
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"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
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