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Scripted Open & Accept Dialogs

Pat Murphy
The Wandering Wizard
Join date: 2 Dec 2002
Posts: 142
12-18-2002 12:02
Here are some features that have been discussed in the scripting forum:

All accept dialogs should have auto accept options.

New option on accpet dialogs to llGiveInventory() calls to preview the contents

New script method llShowInventory(key destination, string inventory) which displays the object on the destination AVs client, after they accept the request



for more info see: /invalid_link.html
_____________________
That's how they showed their respect for Paddy Murphy
That's how they showed their honour and their pride;
They said it was a sin and shame and they winked at one another
And every drink in the place was full the night Pat Murphy died.
-Great Big Sea
Nada Epoch
The Librarian
Join date: 4 Nov 2002
Posts: 1,423
auto-reply
12-22-2002 08:29
I think we there should be an option, either when you right click on a persons card, or you are looking at their profile to auto accept anything they offer you. Or maybe it comes up when they offer you something, it has a little box that says "always accept from 'insert av name' from now on"

I was thinking about this mainly because I only want some people to be able to give me anything :-)
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i've got nothing. ;)
Shebang Sunshine
Royal PITA
Join date: 3 Dec 2002
Posts: 765
very good point
12-22-2002 09:22
Ok how about auto accept options:

notes
scripts
landmarks
objects
calling cards

next to each of the above would be a pull down menu:

* nobody -- default selection
* everybody
* certain people

Then on the profile windows there would be "auto accept from this person" with radio buttons for "always" and "never"

The more I think about this potential feature, the more I like it.

Along a similar line, I'd like to see a main option for "keep accept windows open until I manually accept or decline" -- because 30 seconds just isn't very long, especially if you have to make a run to the little girls/boys room =)

#!