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Partnership and inventory/permissions

say Moo
.......
Join date: 14 Mar 2007
Posts: 284
05-09-2008 13:58
Here is an idea:

How about the possibility of sharing the inventory items with your partner. (when a check has set to allow this on each object or inventory folder, by default turned off)

Often it can be quite handy, to have access to inventory items (rezzed or non rezzed) from your partner, just like in RL.
and in such way, that the partners are both owners of the object, like they both own them. (mod wise, script access wise, menu wise)

Also i was thinking about having the option to drag (allowed) inventory items from one partner to the other (even if transfer/copy permissions are of), by having the option to open a partner inventory window, to load her/his inventory in your client (only the allowed objects/items will appear)

So, when the partner is offline, and you need someting, you can allways have access to it, and don't need to wait for him/her to come online.

Just an idea.. (it's still a rough sketchy idea.. but let's discuss about this feature.. )

Any comments? :)
Jo Newell
Registered User
Join date: 14 Jan 2006
Posts: 83
05-09-2008 18:27
good idea... definitely would be useful.

A comment:

what happens if say a business falls apart due to argument etc etc and one person revokes the partnership right, what happens to those shared items?

Very good idea though :)
MoxZ Mokeev
Invisible Alpha Texture
Join date: 10 Jan 2008
Posts: 870
05-09-2008 18:31
I would think they should return to the original owner.

My partner has often said that he would pay someone to clean up and organize his inventory....hmmmm
_____________________
:p
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
05-09-2008 22:16
From: say Moo
even if transfer/copy permissions are of
There's no problem if something is NC/T, the item just vanishes from one partner's inventory and appears in the other's.

If you want to do that for C/NT items however, you're introducing a permissions exploit: you might be able to make sure that you delete all copies from inventory (and from prim's inventory in inventory) before transferring it to the other, but each sim is uniquely responsible for all prims that are rezzed on it.

You'd have to check each and every sim for a prim owned by your partner in order to make sure all copies dissapear (costly and not likely to be "fast";), but even then what happens if a sim happens to be offline while it's checking? And how do you handle rollbacks?
say Moo
.......
Join date: 14 Mar 2007
Posts: 284
05-10-2008 05:21
Hi there, here are some additions to the idea:

When a partner, wants to share some items (or foldered items), he/she needs to give the permission to them, via the properties menu, in the inventory. (by a check, just like the current permission system for new owner)
Only this time the option is: "share with partner"
When checked, the item(s) (or folder containing the items), will be co-owned by the other partner, he/she can do exactly the same thing with the object, as the real owner. If the object isn't rezzed, the other partner can open a special inventory window, wich loads the checked objects from the partner. And can rez the items from that inventory into the world, with the same permissions as the real owner.

I skipped the drag into own inventory, because this would not be needed, as described above.


In time of breakup, (either business wise, or relation wise), the systems knows who really owns the items, and auto revokes the co-owner rights on all shared items for the other partner. This way, the items cannot be abused (theft) at all. Since the other partner can't do anything more with the object then another resident. (or slightly more, is mod permission is set in the friendlist.. )

Also the real owner can see in a (shared items) tab in the inventory window, which shows items are shared and their status: rezzed or not, and can take them, just by right mouse on the item -> take back option. (also keeps track of the rezzed items, even if the rights are revoked, otherwise you wouldn't see them in the list, to have them returned to you, if needed).
No matter where the objects are rezzed, they will be returned. So in case a corrupt partner has rezzed some objects inworld, where you as real owner have no clue where, you still can have them back easily.

E.g. a common problem people have (partners) with objects is the scripts or menu's.
Most times the owner can edit the scripts and/or notecards in an object, but other people (including partners or friends with mod rights through friendlist option) cannot. This is annoying, because at times the script must be changed quickly, or the behavior of the object must be adjusted through e.g. a menu, wich currently is only visible for the owner. Problem: owner is offline, but you need to have it done NOW. what to do????

With my feature suggested, this problem can be overcome easily, since the partner (non owner), can use the object as it was his/her own (including content of the object). Asume the real owner has set "share with partner" for that object, in this scenario.

Or another problem, e.g. working on a building or garden or whatever, together as partners...
You know the partner has an object or script in the inventory, but he/she is offline, so you cannot continue to work on that part, without the access to that object or script.
When having the share with partner option checked, as other partner on a folder "project blablabla <name of the current project you both work on>" and all items and scripts inside it, they will automaticaly be shared, and usable by the partner, when you as sharer are off. Thus more productivity!

and there are many other situation thinkable where this feature would come in handy.

so to come short, there won't be any loss of inventory when sharing. nor theft.
It's completely safe... item wise.

When open the edit option on a shared object you see the following information in general:

Creator : <creator name>
Owner: <owner name>
co-owner: <co-owner name> <----- new added when shared
group: <group name>

If you as partner change a notecard or script inside the content of an object, the ownership still remains that of the sharing partner.
When creating new objects and link them to the shared object (or add content to the object), again all ownership (and maybe) creatorship, remains that of the sharing partner, this is needed when returning objects and for permissions to keep working after breakup.

So, the no transfer still applies, since the object being used by the other partner, is loaded directly out of the inventory of the sharing partner, like you would be logged in as that partner in sl.
Gumby Roffo
Multi grid user
Join date: 16 Mar 2007
Posts: 26
05-13-2008 05:36
Initally I almost choked when I read this , but further reading indicated a well thought out idea. SO tomorrow Im off to partner the asset server! :-P
As long as break ups don't end up in a SL marriage court Waaa but thats myinventory that I only loaned him/her wor the weekend... you know what I mean.. But I do like the idea. Have a thumbs up.