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It Would Be Cool If You Can Do This To An Avatar!!!!!!!

Miroslaw Bukowski
Registered User
Join date: 12 Dec 2003
Posts: 46
04-12-2004 08:50
Well, I love making avatars (prim based avatars).... and I was thinking about how cool it would be if you can apply a transparent texture to an avatar... to make him disappear..... then the possibilities for making a prim based avatars would be endless.... or maybe if that is not possible….. some more advanced avatar disfiguring options would be nice….. like getting rid of the arms legs…. torso…… you know o_0

How many of you think that would be a good idea?
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Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
04-12-2004 10:20
** deleted **
Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
04-12-2004 10:26
But seriously, you mean well but it would be abused mightily that aren't as altruistic as yourself.

Nah, just leave your Mini-Map on. :)
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Miroslaw Bukowski
Registered User
Join date: 12 Dec 2003
Posts: 46
04-12-2004 10:42
hehe...... how about greater freedom with body disfiguring............

so that you can't be invinsible 100% but so you can do greater things to the avatar o_0 (build prim based avatars)
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Miroslaw Bukowski
Registered User
Join date: 12 Dec 2003
Posts: 46
04-12-2004 10:44
From: someone
Originally posted by Maxx Monde
And stalking!

Hee hee. But seriously, you mean well but it would be abused mightily that aren't as altruistic as yourself.


oh and yeah... u can still see a person on a mini map lol :D
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Taun Patel
Geothermal Madman
Join date: 5 Mar 2004
Posts: 222
04-12-2004 10:51
I can see it now ... we'll all be looking at potted plants much more closely. Venus fly trap anyone?
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Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
04-12-2004 13:19
I've seen some people recently flying around with an invisiblity script on. One only has their head missing, the other can make themselves appear and disappear at will.

I'm pretty sure I know how it's done, I just haven't bothered reverse-engineering it yet.
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Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
04-12-2004 15:15
At this point, I understand why we can't make invisible avatars, but hope for the day when we can. I'd make something like a Magritte painting.
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Xylor Baysklef
Scripting Addict
Join date: 4 May 2003
Posts: 109
04-12-2004 16:13
Hehe this gave me an idea. Try putting this on a prim:

CODE

////////////////////////////////////////////
// Invisible Box Script
//
// Written by Xylor Baysklef
////////////////////////////////////////////

/////////////// CONSTANTS ///////////////////
string INVISIBLE = "b8d3965a-ad78-bf43-699b-bff8eca6c975";
///////////// END CONSTANTS ////////////////

default {
state_entry() {
llSetObjectName("Invisible Box");

// Sense where the owner currently is.
llSensorRepeat("", llGetOwner(), AGENT, 10.0, PI, 1.0);
}

sensor(integer num_detected) {
key Target = llDetectedKey(0);

// Grab the size of the avatar.
vector AgentSize = llGetAgentSize(Target);

// Set up the box.
llSetPrimitiveParams([
// Make this a normal box prim.
PRIM_TYPE, PRIM_TYPE_BOX, <0, 1, 0>, 0.0, 0.0, <1, 1, 0>, ZERO_VECTOR,
// Make it 'invisible'.
PRIM_TEXTURE, ALL_SIDES, INVISIBLE, ZERO_VECTOR, <-0.4, -0.5, 0>, 0.0,
// Turn it phantom.
PRIM_PHANTOM, TRUE,
// Orient it correctly.
PRIM_ROTATION, ZERO_ROTATION,
// Size ourselves to cover the avatar.
PRIM_SIZE, <AgentSize.x * 3.5, AgentSize.y * 3.5, AgentSize.z * 1.5>,
// Move to the agent's position.
PRIM_POSITION, llDetectedPos(0)
]);

// Temporary fix for LSL bug.
llScaleTexture(0, 0, ALL_SIDES);

// Now see if we can attach, too.
llRequestPermissions(Target, PERMISSION_ATTACH);

// Stop the sensor.
llSensorRemove();
}

run_time_permissions(integer perms) {
// Are we able to attach, now?
if (perms & PERMISSION_ATTACH) {
// Good, attach ourselves.
llAttachToAvatar(ATTACH_PELVIS);
}
}
}



Have fun ^_~

Xylor
Miroslaw Bukowski
Registered User
Join date: 12 Dec 2003
Posts: 46
04-13-2004 11:32
wh0a... that is so kewl....... let's see how I can use this
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Miroslaw Bukowski
Registered User
Join date: 12 Dec 2003
Posts: 46
04-13-2004 11:35
hmm I have noticed that when u teleport from sim to sim... script goes blah..... box turns white
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Julian Fate
80's Pop Star
Join date: 19 Oct 2003
Posts: 1,020
04-13-2004 12:08
Even if you were completely invisible it would be hard to stalk when you have a big orange name floating in the air above you.
Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
04-13-2004 15:39
The invisibility prims/scripts I've seen even remove your name.
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Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
04-13-2004 19:41
Orange names? On my monitor they are white.
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Jonny Marker
Registered User
Join date: 1 Jan 2004
Posts: 12
04-18-2004 14:00
i tryed that its kinda cvool
Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
04-19-2004 08:40
Transparent textures on AVs was something that actually did exist long, long ago. The extent to which it could be abused was immediately obvious and the capability was blocked. I would bet it would be a clear violation of the TOS (haha clear) if you were to show up on somebody's property invisible without their consent. I mean, what else would you use it for other than spying? For admining an event, you could use catboxes, there's no need to be invis.

There have been some workarounds, but nothing that I've seen that works consistently unless you don't move around much.

I personally not only would hate to see this feature, but would consider any attempt to dup it to be taboo/reportable/bannable. I mean, what's a common use for invisibility in SL? Invisible snooper objects are bad enough.
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
04-19-2004 08:53
how about a requirement that the av have a certain amount of visible surface area?
That way you can't make an invisible av but can reshape it to almost anything you wanted.
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