Coyote Murphy
Beelphazoaric
Join date: 12 Aug 2003
Posts: 91
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09-19-2003 09:24
This, while hardly critical, would be occasionally useful:
integer llGetAgentGender(key id);
If the agent id is in the same sim region as the object, returns the gender of the avatar (0=male, 1=female).
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Ananda Sandgrain
+0-
Join date: 16 May 2003
Posts: 1,951
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09-19-2003 09:39
What would this tell you? Seems like you would need some integer constants for this information to prove of any use: GENDER_TODAY GENDER_YESTERDAY GENDER_SL_ORIGINAL GENDER_RL  Wait, maybe this would be good for "Ladies Night" at a bar or the disco. You could guarantee a population of 90% crossdressers.
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Loki Pico
Registered User
Join date: 20 Jun 2003
Posts: 1,938
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09-19-2003 09:50
LOL.
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Coyote Murphy
Beelphazoaric
Join date: 12 Aug 2003
Posts: 91
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09-19-2003 10:45
Obviously we'd need a change_gender() event!
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Nergal Fallingbridge
meep.
Join date: 26 Jun 2003
Posts: 677
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09-19-2003 12:50
If we have a llChangeGender(), we should have a third option, 3 = other. 
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