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llGetAgentGender

Coyote Murphy
Beelphazoaric
Join date: 12 Aug 2003
Posts: 91
09-19-2003 09:24
This, while hardly critical, would be occasionally useful:

integer llGetAgentGender(key id);

If the agent id is in the same sim region as the object, returns the gender of the avatar (0=male, 1=female).
Ananda Sandgrain
+0-
Join date: 16 May 2003
Posts: 1,951
09-19-2003 09:39
What would this tell you?

Seems like you would need some integer constants for this information to prove of any use:

GENDER_TODAY
GENDER_YESTERDAY
GENDER_SL_ORIGINAL
GENDER_RL

:p

Wait, maybe this would be good for "Ladies Night" at a bar or the disco. You could guarantee a population of 90% crossdressers.
Loki Pico
Registered User
Join date: 20 Jun 2003
Posts: 1,938
09-19-2003 09:50
LOL.
Coyote Murphy
Beelphazoaric
Join date: 12 Aug 2003
Posts: 91
09-19-2003 10:45
Obviously we'd need a change_gender() event!
Nergal Fallingbridge
meep.
Join date: 26 Jun 2003
Posts: 677
09-19-2003 12:50
If we have a llChangeGender(), we should have a third option, 3 = other. :p ;)
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