
Ultimately the whole range of prims would probably be quite useful as flex-prims.
These forums are CLOSED. Please visit the new forums HERE
| More Flex-Prims | |
| Tombfyre Kraken Registered User Join date: 24 Feb 2005 Posts: 4 | 04-17-2008 10:37 I really like the feature to make prims flex, but it would rule if we could get more of them to do it. More than once I've wanted either a tube to be a flex-prim, or spheres. I think just those two would really improve upon a lot of building options.   Ultimately the whole range of prims would probably be quite useful as flex-prims. | 
| Keira Wells Blender Sculptor Join date: 16 Mar 2008 Posts: 2,371 | 04-17-2008 10:40 Only certain ones can be flex because of how prims work, I believe. And for tube, just use a flexy cylinder with hollow brought up, unless you specifically need the tube traits. I do agree, however, that more flexible prim types would be lovely. At the moment we really can only have very basic flexible shapes, and they often act strangely when manipulated certain ways. While flexies are certainly nice, they could be a lot better, and I think a new flex system would benefit many residents, though it would also take a lot of time I believe, and other things certainly need to be done first (Like the elusive 'stability') _____________________ Tutorials for Sculpties using Blender! Http://www.youtube.com/user/BlenderSL | 
| Haravikk Mistral Registered User Join date: 8 Oct 2005 Posts: 2,482 | 04-18-2008 03:59 I posted this proposal a little while ago, for image-based flexible surfaces: http://jira.secondlife.com/browse/VWR-4288 The applications for that may differ from what you have in mind though. _____________________ Computer (Mac Pro): 2 x Quad Core 3.2ghz Xeon 10gb DDR2 800mhz FB-DIMMS 4 x 750gb, 32mb cache hard-drives (RAID-0/striped) NVidia GeForce 8800GT (512mb) |