Nicole Miller
Pixel Pervert
Join date: 10 Jan 2003
Posts: 185
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01-20-2003 11:52
Can we have planes as primitives? Even an individual triangle would be nice. I know that it is fast to draw things as primitives, but sometimes you just want a plane. That might be faster than a box, especially if you want a lot of them.
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Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
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01-20-2003 15:03
I think the fact that we have to use subtraction to even get a PRISM kind of indicates that there's a few things we could do with.
I agree though, 2D primitives would be handy. What are you using it for, if you don't mind my asking? I might be able to help you out with getting it to work another way.
CΩ
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Nicole Miller
Pixel Pervert
Join date: 10 Jan 2003
Posts: 185
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01-22-2003 07:43
I was just going to make some flowers and such. I would just make a face for them and use an alpha texture for the flowers. It just seems expensive to use a prism for it. (Especially if I were making a lot of them.) Another thing that I was thinking about was making an audience for a colluseum or something. A collection of animated textures that are placed strategically could give a nice illusion of an active crowd without a lot of polygons. (Of course you pay the price with alpha textures and overdraw.) Right now, I have decided to start out small. A collection of flowers will be a nice start. 
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