Kaiser Bogomil
Registered User
Join date: 15 Mar 2006
Posts: 20
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03-17-2007 15:22
I'd like to be able to shoot a teleporting object via the "q" key & then hit the "q" again to tp to the curent location of the object I just shot while it's in flight. I'd like to be able to tp to that object at any point in its flight via my script. & I'd like to be able to do it while in mouselook - so I can see where I'm going to. And when I arrive after I've finished my tp, I want to stay in mouselook. I.e., if I was in mouselook when I started the tp , I want to be in mouselook after the tp.
Something like llSitOnKey( key id ); would work... but then what about the "q" key? How about events like keyDown( string keyCode ); and keyUp( string keyCode );
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Gaybot Foxley
Input Collector
Join date: 15 Nov 2006
Posts: 584
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03-17-2007 16:33
I'm not sure, but you may find someone with the answer in the Scripting Tips forum or the Scripting Library. Good luck.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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03-17-2007 18:13
Your best bet is to mod a teledash script to llMoveTo() the bullet's location when it llShout()s it on impact.
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Kaiser Bogomil
Registered User
Join date: 15 Mar 2006
Posts: 20
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03-18-2007 11:59
From: Argent Stonecutter Your best bet is to mod a teledash script to llMoveTo() the bullet's location when it llShout()s it on impact. & where do you get a teledash script that can be modified?
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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03-18-2007 12:28
I'd ask Uchi Desmoulins in-world, it's his script.
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