Right now I'm working on CTF game script and I noticed that I could really use a function like this. Something that activates when the av's health gets to 0, but before they're respawned.
Currently I have to use one-hit-kill weapons since there isnt anything to tell me when an av dies. With this function I could put in pretty much any kind of weapon I wanted.
Just a suggestion, not sure if it's possible to be implemented or not.
P.S.- Also something that prevents av health regen would be nice, but I imagine that would be pretty hard to put in