Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
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06-28-2003 12:14
Don't remember seeing this one out there.
If you focus on sometning, and use ALT views to pan around your AV to take snaps while building or tweak attachments without attaching them, when you lose focus, your avatar spins around.
It would be nice if you could prevent that (without some kooky workaround).
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** ...you want to do WHAT with that cube? **
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Dave Zeeman
Master Procrastinator
Join date: 28 Jan 2003
Posts: 1,025
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06-28-2003 13:08
This is done to prevent camera spin. Instead of keeping your AV faced the same way it was and having the camera spin for the AV (which I suppose looks bad on a player's screen), it spins the AV to face wherever the camera is pointed so all the cam has to do is change its position (behind your AV) and not its angle. So, what I'm saying is, the devs probably don't want the camera spin, or can't do the camera spin. So, Lindens, if you have the time, tell me if my suspicions are right, and if it might be possible to have a check mark for this sorta thing (the same way we have a check mark for "center on focus"  . 
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llToggleDaveZeemanIntelligence(FALSE); Philip Linden: Zeeman, strip off the suit! Dave Zeeman - Keeping Lindens on their toes since v0.3.2!
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