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Third-person mouselook mode

Shakeno Tomsen
Common user
Join date: 8 Mar 2007
Posts: 32
04-30-2007 06:52
Hi,

I am not sure if this has been suggested before. I used the 'search' feature and I didn't found anything about this.

What I would like to suggest is a third-person camera mouselook mode. I mean, when you attach a weapon, you see "Mouselook" above the options over the bottom of the screen, a view mode able to be accessed pressing "M". So, I think it would be useful another mode called "3rd Mouselook" which acts equal to 'Mouselook', but you see your character from behind and you are able to zoom in and out when the user has a wheeled mouse.
This would be good for people who want to combat in third person, people who prefer just moving their mouse better than clicking in their avatars, and, it would be really useful for people who build guns who need to check how the animations and the weapon result in a third person prespective.

Thank you ;-)
Frans Charming
You only need one Frans
Join date: 28 Jan 2005
Posts: 1,847
04-30-2007 13:54
Scripters are already able to do that, with llSetCameraParams
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Domneth Dingson
Registered User
Join date: 20 Nov 2006
Posts: 126
04-30-2007 15:39
I believe there's even an option to 'show avatar when in mouselook'. I've never tried it myself, however.
Shakeno Tomsen
Common user
Join date: 8 Mar 2007
Posts: 32
05-01-2007 00:52
From: Frans Charming
Scripters are already able to do that, with llSetCameraParams


Thank you Frans, I will check if I can use this as a Mouselook camera :)

From: Domneth Dingson
I believe there's even an option to 'show avatar when in mouselook'. I've never tried it myself, however.


That option makes you can see your legs and your arms if you look at them, for example, down.