Dave Zeeman
Master Procrastinator
Join date: 28 Jan 2003
Posts: 1,025
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06-18-2003 21:01
Consider this the lightning round of all my feature suggestion posts. - Turn flying back on in the welcome area.
- Currently, walking and flying have animation priority over other animations. Make this optional, or controlled through permissions. (Surfboards, wheelchairs, flying machines which you sat down on, all broken due to new priorities).
- Toggle money messages. As any gambling game owner knows, this is annoying. Although before I was asking for them, I now realize I don't want them all the time

- I'm glad to see you took out the option to put in any e-mail address into "send IM to e-mail address" but it raises the question. Where can I change it now
I've gone so far as to change it in the forum and in the member services area, but neither have taken effect on the game.
- Ability to toggle an object "unclickable", and the mouse would hit something beyond that object. Only way to edit object is to enter some mode like the "highlight alpha" mode.
- Ability to whisper. Objects get this option, why don't I?

- Unlock camera. You know where it was, you know where it went, I want it back.

- Limited select distance. I can understand why you got rid of it, but if you gave it back, that would be nice.
(Updated) That's all for now, have a great 1.0!!!
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llToggleDaveZeemanIntelligence(FALSE); Philip Linden: Zeeman, strip off the suit! Dave Zeeman - Keeping Lindens on their toes since v0.3.2!
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Wednesday Grimm
Ex Libris
Join date: 9 Jan 2003
Posts: 934
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Re: Lightning round!
06-19-2003 08:26
From: someone Originally posted by Dave Zeeman - Currently, walking and flying have animation priority over other animations. Make this optional, or controlled through permissions. (Surfboards, wheelchairs, flying machines which you sat down on, all broken due to new priorities).
This is due to the new joint-based-animation-blending thigmumy, which is on the whole, IMO, a good thing. I got out my monkey wrench and fixed a couple of hoverboards last night, it's not hard, you just need to add llStopAnimation("fly"  ; next to llStartAnimation("surf"  ; // or whatever. You should probably have an llStartAnimation("fly"  ; in there somewhere too. AND NOW, A FEATURE REQUEST: Lindens, could we have a function or something like llStopAllAnimations()?
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Jericho Powers
Hero Without A Cause
Join date: 31 Dec 1969
Posts: 166
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06-19-2003 09:11
Thanks Wednesday for that stopanimation idea, I have afew triggered anims that don't work right in 0.9 but that should do the trick.
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Gibson, thereabouts.
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si Money
The nice demon.
Join date: 21 May 2003
Posts: 477
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Re: Lightning round!
06-19-2003 15:44
From: someone Originally posted by Dave Zeeman [B]- Currently, walking and flying have animation priority over other animations. Make this optional, or controlled through permissions. (Surfboards, wheelchairs, flying machines which you sat down on, all broken due to new priorities).
[/B]
Agreed, you look really stupid using a lot of animation scripts now, notably "sitters". From: someone Toggle money messages. As any gambling game owner knows, this is annoying. Although before I was asking for them, I now realize I don't want them all the time 
Agreed, though the 'pennies from heaven' can be fun sometimes. From: someone Ability to toggle an object "unclickable", and the mouse would hit something beyond that object. Only way to edit object is to enter some mode like the "highlight alpha" mode.
Agreed, phantom objects creating "water" effects and such are a PITA because of the lack of this. From: someone Ability to whisper. Objects get this option, why don't I? 
Agreed, agreed, and agreed. I've been looking at creating an object so I can do this somehow, drives me crazy. From: someone
(Updated)
That's all for now, have a great 1.0!!!
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