06-09-2003 04:28
It would be so useful for both residents and serverside if we could track our inworld items. To many times i've lost items cause of a mouse flick or a buggy script. I'm sure i must have at least 3 or 4 of my experimental cars losts in a ravine or some 7 sims over in a place i never travel. Even when flying above the fly line, i see plenty of lost items in space.

It would be so great if we could have the option to view the sim/vector positions of our items, and have an option to delete them. This way we could delete anything we're not using, and we could stop the scripts that are running on these objects if they are lagging the sim (happens during experimental coding). This would free up system resources and reduce taxes :P