Quicksilver Pendragon
Unofficial SL Nutso
Join date: 12 Feb 2004
Posts: 28
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03-01-2004 11:00
Possibly adding a dialog box to be able to pass strings, to an object, other data types could be later parsed into intergers, or floats etc, ie. The name may have to be TextBox becuase I believe that the llDialogBox() is alredy taken llTextBox()=variable;
Maybe be able to set whom this box opens for through avatar functions or touch functions I dont know how many ppl would need this option but right now I'm trying to make an object speak, this could be usefull for pets especially, because they would now have a personallity to themselves
TY The crazy Duck man.
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Kex Godel
Master Slacker
Join date: 14 Nov 2003
Posts: 869
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03-01-2004 12:39
This would open up at least one capability for those of us who are trying to make our scripts less intrusive on the local chat.
Something modeled after the "prompt" built in call in Javascript would suffice:
llPrompt(string prompt_text, string default);
This would display prompt_text in the dialog text area, and put the string specified by default already filled out into the text entry box.
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Ama Omega
Lost Wanderer
Join date: 11 Dec 2002
Posts: 1,770
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03-01-2004 12:41
I support this. Along with: llRadioButtonDialog and llDropDownListDialog. 
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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
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03-01-2004 13:30
I support this idea/feature, along with Ama's mentioned.
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"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
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Adam Zaius
Deus
Join date: 9 Jan 2004
Posts: 1,483
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03-02-2004 06:25
I currently have been making an object-based dialog window library at the moment, currently got textboxes, picture boxes, labels, buttons & radio/check buttons. Working on progress bars at the moment  -Adam
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