Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

llGiveMoney to return TRUE/FALSE

Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
06-04-2004 02:43
Currently the llGiveMoney LSL command does not return a true or false depending on whether or not giving the money was successful. In order for some commerce operations to grow things like this need to be traceable in script for applications such as automatic billing etc.

Without it, automatic billing requires a lot of manual cross-referencing.
_____________________
Zeppi Schlegel
Registered User
Join date: 20 Nov 2003
Posts: 50
06-04-2004 18:24
Seconded. :)

Zep
Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
06-05-2004 00:11
Hmm, I thought llGiveMoney gave a "You paid (username) (ammount)"? Guess not.

But I agree, and also if it doesn't already, if it would show up in Account History also.
_____________________
"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
06-05-2004 09:54
From: someone
Originally posted by Oz Spade
Hmm, I thought llGiveMoney gave a "You paid (username) (ammount)"? Guess not.

But I agree, and also if it doesn't already, if it would show up in Account History also.


Oz, the point is that there is no return from calling llGiveMoney so you do not know whether or not the money was given. Think about automatic billing systems, for instance. If I was to sell a product and part of this was to automatically bill the user for a service - currently whenever they're billed it would be a manual cross-reference between what I know should of been billed and what I received. However, with a return from llGiveMoney I could actually confirm this without the manual checking.

There are other uses as well.
_____________________