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NO click option PLZ

Charlie Omega
Registered User
Join date: 2 Dec 2002
Posts: 755
09-09-2003 18:35
Could we pleazzzzze have a "no click" option on objects.

Some builds with physics and/or scripts break if someone clicks them. They end up stopping.

I've noticed quite a few people's experiments blow apart cuz someone selected a piece.


While we are at it. Can we have a selection that disallows sitting on specific objects?

A swinging Physical Chain blows apart when someone sits on a link :-)
_____________________
From: 5oClock Lach
With a game based on acquiring money, sex, and material goods, SL has effectively recreated all the negative aspects of the real world.


Mega Prim issues and resolution ideas....
http://blog.secondlife.com/2007/10/04/second-life-havok4-beta-preview-temporarily-offline/
Ironchef Cook
-
Join date: 23 Jun 2003
Posts: 574
09-10-2003 01:39
I agree. It would be nice to have an option to disallow objects from being selected resulting in stopping the object. One example is a roulette table. Someone can select the wheel and stop it's motion. Or say there's a capture the flag event and the flag follows you when you grab it. The flag is stopped if selected..
Ezhar Fairlight
professional slacker
Join date: 30 Jun 2003
Posts: 310
Re: NO click option PLZ
09-10-2003 04:44
From: someone
Originally posted by Charlie Omega
A swinging Physical Chain blows apart when someone sits on a link :-)


Which is a great feature in case somebody leaves his giant swinging physical chain in the sandbox and causes the sim to lag badly for the rest of the day. Can't blow it up hard enough :-P

I request for that to remain :>
Hikaru Yamamoto
Oldbie
Join date: 10 Mar 2003
Posts: 895
09-10-2003 05:25
Oop.......i'm sry. It looked like a good place to sit for a pic :(
Charlie Omega
Registered User
Join date: 2 Dec 2002
Posts: 755
09-10-2003 08:54
I only left it in there for people to play with. Oh well
_____________________
From: 5oClock Lach
With a game based on acquiring money, sex, and material goods, SL has effectively recreated all the negative aspects of the real world.


Mega Prim issues and resolution ideas....
http://blog.secondlife.com/2007/10/04/second-life-havok4-beta-preview-temporarily-offline/
Ezhar Fairlight
professional slacker
Join date: 30 Jun 2003
Posts: 310
09-10-2003 08:58
From: someone
Originally posted by Charlie Omega
I only left it in there for people to play with. Oh well


Playing with it kinda includes sitting on it, no? :-)
Charlie Omega
Registered User
Join date: 2 Dec 2002
Posts: 755
09-10-2003 12:45
well yea, on the seat part lol :-P

It's all in fun tho :-)
_____________________
From: 5oClock Lach
With a game based on acquiring money, sex, and material goods, SL has effectively recreated all the negative aspects of the real world.


Mega Prim issues and resolution ideas....
http://blog.secondlife.com/2007/10/04/second-life-havok4-beta-preview-temporarily-offline/