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Item history please!!!

Angel Leviathan
X
Join date: 1 May 2003
Posts: 440
02-26-2004 08:33
I think LL needs to add some sort of history to all of our items, textures, and sounds. It would be nice to look up who owned what and when they owned it. We currently have a creator tag, and owner tag, but that is not enough. We need the ability to track times, dates, and names. When an item is sold or given away, there should be a log of the time it happened, the names involved in the transaction, and of course the name of the item. This should be automatic, and should not be able to be changed by anyone.

A log and complete history of any item in SL readily available by opening the item's edit menu, would seem to me like a basic feature that should have been implemented from day one.

I hope in the future that LL will bring this feature to SL and save themselves alot of future headaches.
Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
02-26-2004 08:55
Why?
Unless I'm buying a used car in RL, I don't need this type of detail in items I've purchased.

What happened to privacy? If I have bought an item, and then give/resell it, why does that have to be in the transaction file, several transactions down the road?

Isn't it enough to have the orig creator on the item as it is now?

I don't go to the local thrift shop and ask them who owned the dishes I want to buy. They are used items and i know it. They have the marking from the maker but that's all.

All I can see this producing is fingerpointing, harassment, etc., of people who decide they don't want something anymore, and instead of deleting it, they pass it on by giving or selling it.
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Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
02-26-2004 09:17
Because it will help in tracking down those who give away 'copywrited' stuff.
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Jack Digeridoo
machinimaniac
Join date: 29 Jul 2003
Posts: 1,170
02-26-2004 09:19
I think this would only work for objects. Scripts and textures can be stolen via copy/paste.
Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
02-26-2004 09:21
Ah, but you can 'give' copyrighted stuff away, you just can't sell it.

I mean, if I buy I copyrighted book, I can give it away to a friend.
wait... I can sell it to them too. I just can't take credit for writing it.
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Angel Leviathan
X
Join date: 1 May 2003
Posts: 440
02-26-2004 09:21
From: someone
Originally posted by Camille Serpentine
Why?
Unless I'm buying a used car in RL, I don't need this type of detail in items I've purchased.

What happened to privacy? If I have bought an item, and then give/resell it, why does that have to be in the transaction file, several transactions down the road?

Isn't it enough to have the orig creator on the item as it is now?

I don't go to the local thrift shop and ask them who owned the dishes I want to buy. They are used items and i know it. They have the marking from the maker but that's all.

All I can see this producing is fingerpointing, harassment, etc., of people who decide they don't want something anymore, and instead of deleting it, they pass it on by giving or selling it.


This feature will eliminate fingerpointing, harrasment etc., as everyone will be able to know the history of any item, and know it's legitimate history. The only people who would fear this feature are people who have something to hide.
Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
02-26-2004 09:25
I fear this feature.
I think it is a big privacy issue.

I can understand the concerns of the sellers, but as a buyer of items I am very concerned about my rights as a consumer. I usually buy a great deal in SL, but if this happens I won't buy anything.

I do not endorse/support/or want this feature.
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Angel Leviathan
X
Join date: 1 May 2003
Posts: 440
02-26-2004 09:27
From: someone
Originally posted by Camille Serpentine
I fear this feature.
I think it is a big privacy issue.

I can understand the concerns of the sellers, but as a buyer of items I am very concerned about my rights as a consumer. I usually buy a great deal in SL, but if this happens I won't buy anything.

I do not endorse/support/or want this feature.


So, your concern is what? You don't want someone to know that you once owned something? You don't want someone to know when you sold/gave away something? I'm sorry, but why would you not support item history?
Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
02-26-2004 09:32
My privacy.
No one needs to know I owned an item.

What if I bought a scripted penis. And I gave it away because I realized I didn't want it. Why does my name still have to be on the item when someone else owns it?

I sell sculptures. If someone wants to give them away or even resell them - fine! My name is set as the creator. That's all I care about.

If you really are so worried about reselling/gifting - set your items as no transfer.


EDIT:
I'm not trying to be contrary or start a fight about this. I just don't like this idea.
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Hawk Statosky
Camouflage tourist
Join date: 11 Nov 2003
Posts: 175
02-26-2004 09:40
Store transfers in the DB.

Linden's get the possibility of data access, Joe User doesn't. And IMHO, doesn't need it.

If you're a problem, you go to the Lindens, go through proper channels, and then they have access to the info and judge.

Just my tuppence.
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Kex Godel
Master Slacker
Join date: 14 Nov 2003
Posts: 869
02-26-2004 09:42
Just how do you propose technically implementing this through activities like linking, unlinking, being carried in an object's contents, etc?

And even if you do log everything, someone can still steal a texture, sound, or object shape with enough determination without leaving a trace. For example, someone could take a screenshot of your texture, or capture the sound on their sound card.

So really, in the end, you accomplish nothing but to tie up the SL developers with a complicated and non-foolproof logging system, while at the same time introducing unwelcome privacy issues which will make people hesitate to join SL once the news gets out.
Angel Leviathan
X
Join date: 1 May 2003
Posts: 440
02-26-2004 09:42
From: someone
Originally posted by Camille Serpentine
My privacy.
No one needs to know I owned an item.

What if I bought a scripted penis. And I gave it away because I realized I didn't want it. Why does my name still have to be on the item when someone else owns it?

I sell sculptures. If someone wants to give them away or even resell them - fine! My name is set as the creator. That's all I care about.

If you really are so worried about reselling/gifting - set your items as no transfer.


Everyone is entitled to an opinion.
Carnildo Greenacre
Flight Engineer
Join date: 15 Nov 2003
Posts: 1,044
Re: Item history please!!!
02-26-2004 15:07
From: someone
Originally posted by Angel Leviathan
I think LL needs to add some sort of history to all of our items, textures, and sounds. It would be nice to look up who owned what and when they owned it. We currently have a creator tag, and owner tag, but that is not enough. We need the ability to track times, dates, and names. When an item is sold or given away, there should be a log of the time it happened, the names involved in the transaction, and of course the name of the item. This should be automatic, and should not be able to be changed by anyone.


I will agree to this option if you will agree to post a list of every real-world purchase you have made in the past year.
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Angel Leviathan
X
Join date: 1 May 2003
Posts: 440
02-26-2004 15:45
This is Second Life, not First life.
Ama Omega
Lost Wanderer
Join date: 11 Dec 2002
Posts: 1,770
02-26-2004 16:01
From: someone
Originally posted by Hawk Statosky
Store transfers in the DB.

Linden's get the possibility of data access, Joe User doesn't. And IMHO, doesn't need it.

If you're a problem, you go to the Lindens, go through proper channels, and then they have access to the info and judge.

Just my tuppence.
I agree with this method, and am suprised if indeed it isn't already done. I would suspect it is.
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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
02-26-2004 20:34
No user should have access to this information. Why? It can be abused in more than one way.

People could use it to do research and do ad marketing towards specific people regardless if they want to partake or not.

Someone could hand me an object they illegaly got, ask for it back, and there are my fingerprints on it and I don't even know what has happened untill I'm accused of stealing something.

And its a disregard to privacy.

I would not mind if Lindens had access to this information and would be surprised if they do not already. They however should promise to never sell the information or give it away to any individual and/or company. Unless court ordered etc. of course.

This way everyones happy, if you suspect someone of stealing something, report it to the lindens, they check the ownership records and then take appropriet measures.

Not sure if its even possible to track the ownership/creator record of an object with the current system.
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Christopher Nomad
Pontificator
Join date: 9 Aug 2003
Posts: 211
02-27-2004 10:16
for the life of me I cant understand why ONE person has so much time and energy to bitch gripe moan groan piss and whine about a bunch of 1's and 0's in a VIRTUAL online world.

Its getting Old... REAL old.
Jellin Pico
Grumpy Oldbie
Join date: 3 Aug 2003
Posts: 1,037
02-27-2004 10:32
Yikes! I agree with Chis. :D
Carnildo Greenacre
Flight Engineer
Join date: 15 Nov 2003
Posts: 1,044
02-27-2004 12:16
From: someone
Originally posted by Angel Leviathan
This is Second Life, not First life.


So you're willing to take away my privacy in SecondLife, but you are not willing to give up your privacy in First Life? I smell hypocrisy here.
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