Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
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02-16-2004 13:01
Please enable for the WHOLE world, not just 1 sim. Think of it... I can sit on my lazy ass press 1 button and (EX) my scripts for all my selling booths would be updated!
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Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
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02-16-2004 13:33
You mean it ISN'T the whole world?
Oobity Oobity Oobity!
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Guzar Fonzarelli
Ultrapantsy
Join date: 8 Jan 2004
Posts: 40
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02-16-2004 13:46
I don't think there is any way for objects to communicate between sims. For example, llGiveInventory() works with agents anywhere, but only objects in the same sim. So, adding this feature might mean much easier across-world communication, but also might be hard because LL would have to add a whole new subsystem to their servers.
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(Bad_CRC) I went to the hospital today, and it's called "olmstead medical group" so the whole place had "OMG OMG OMG" all over it.
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Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
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02-16-2004 15:23
YAY FOR SUBSYSTEMS!
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Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
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02-19-2004 12:45
From: someone Originally posted by Guzar Fonzarelli I don't think there is any way for objects to communicate between sims. For example, llGiveInventory() works with agents anywhere, but only objects in the same sim. So, adding this feature might mean much easier across-world communication, but also might be hard because LL would have to add a whole new subsystem to their servers. All that would be required is to find the key in the dataserver. There is only 1 dataserver. And plus I can already comm across sim lines... I just wanted to see if they could enable it for the remotescriptload script!
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