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New avatar body adjustments

Fur Yifu
Registered User
Join date: 21 Feb 2007
Posts: 31
02-16-2008 02:11
Hi folks

Some ideas:

1 Shoulder squareness v roundness (the shoulders in SL are too rounded!)

2. Arm thickness a separate control form muscle tone (so that you can have thin but toned arms, like real actually girls do)

3. Individual muscle control – eg abs, deltoids etc

4. Breast width (spread) vs breast pointiness

5. Eyebrow angle (down at nose bridge vs up at nose bridge)

6. Mouth 'openess' (avatars mouths are too firmly shut, almost pursed; it make everyone look a but tight-arsed!)

7. Rib width (avatar ribs stick out, even if you pull in your love handles – real people have more variation!)

what do you all think?

Love
Fur Yifu
x
Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
02-16-2008 11:52
We've been asking for years.
Harke Hartnell
Registered User
Join date: 10 Nov 2005
Posts: 32
02-21-2008 16:52
ha. yeah, sorry Fur, but you might as well ask them to let us upload our own avatar meshes at higher polygon count, and while we're at it, lets ask for soft body collisions.

sorry to be so negative but, well, get used to it XD