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Resident moderators!

Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
04-23-2004 09:10
Ok that's it! We need some sort of resident moderators! 1 for every 9 sims or something! Some one that has the power to go round and CLEAN up SHIT! stuff that doesn't belong or bogs down sims! We have some older residents that know tones about SL (what causes lag, slow downs and what is an obvious attempt at making other ppl lives in SL just frustrating!) and would be willing to help!
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Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
04-23-2004 09:37
Giving any resident any status above and beyond those given to a normal resident is an extremely risky precedent, no matter how small the degree. In addition, who would manage this empowered group?

It could also be argued that every resident is the moderator of their own resources and behavior, and.or that such a group already exists in the form of Lindens. If you feel the Lindens aren't doing the job, maybe there just needs to be more Lindens, or that they need to review their practices around sim cleanup.
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Julian Fate
80's Pop Star
Join date: 19 Oct 2003
Posts: 1,020
04-23-2004 10:32
So basically a gang of oldbies who wander around arbitrarily deleting things they don't like? One man's obvious attempt at making other ppl lives in SL just frustrating is another man's not obvious attempt at making other ppl lives in SL just frustrating.

And I would love to see how many different definitions of "stuff that doesn't belong" these moderators come up with. My guess is X+1 definitions where X = the number of moderators.
Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
04-23-2004 12:40
The only way the Lindens could honestly do this would be to actually hire these people on staff, so WHEN they invariably abused their power, they could be fired.

Basically, it seems like yet another big can of worms that Linden Lab really doesn't need to deal with. If there's a malicious or inconsiderate script in your sim, just call a Liason. It seems to me that what we could do with is a 24-hour Liason presence. You'd have a far better chance of getting the Lindens interested in that than in extending Linden power to random users based solely on their account age or percieved awareness of what lags a sim.
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Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
04-23-2004 12:48
That's all true, I did think about all this stuff! Just that liaisons often don't know, don't know how. But some sort of community standard group for a certain sim or sims... just ideas, we need some form of higher moderation! or grouping... I don't know! I just feel bad ALWAYS buggin the lindens can you come delete this... return that...
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Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
04-23-2004 14:04
Hire a couple of Aussies to do the night shift. Pay 'em in world in L$ and have them draw salary from GOM.
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Julian Fate
80's Pop Star
Join date: 19 Oct 2003
Posts: 1,020
04-23-2004 14:07
From: someone
I just feel bad ALWAYS buggin the lindens can you come delete this... return that...

They aren't volunteers. Bug them! Bug them! :)
Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
04-23-2004 14:11
I'm not a Liason, so I don't know how it works, but it seems to me that a better system for dealing with case history would be really handy. Kind of tying things like the tech support/bug database into abuse reports and everything on an internal site.

If we ever DO get hyperlinks out of SL, Lindens in god-mode could just click the "case profile" on a user's calling card and get all that info.

If such a system were implemented, there could be an active queue to let the Liasons deal with stuff like that. Saying, "there's spammy crap on Linden land here" could get that added to the list of stuff they either need to fix or to refer to someone else.

I could be wrong, --they might already have such a system-- but given the number of "okay, why don't YOU tell me everything you just told the last person" incidents I've seen firsthand, I somehow don't think I am. :)
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Lynn Lippmann
Toe Jammer
Join date: 12 Jun 2003
Posts: 793
04-25-2004 15:41
Do the Linden's clean other user's objects of Linden land? Meaning, Joe Schmoe has left his airboat on Linden land -- is that up to the Liasons or the Linden land owners to return it?
Daemioth Sklar
Lifetime Member
Join date: 30 Jul 2003
Posts: 944
04-26-2004 05:05
There's enough complaints that the 'older players' have more power than the newer or even moderately old ones. I think the last thing we need is to grant any residents more power than the rest.
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Rysidian Rubio
Ruby Red Head
Join date: 14 Jan 2004
Posts: 263
04-27-2004 00:29
From: someone
Originally posted by Tcoz Bach
Hire a couple of Aussies to do the night shift. Pay 'em in world in L$ and have them draw salary from GOM.


*Raises hand as a willing Aussie* LOL

Seriously people, Player/Moderators would be great if it worked. I could see ways to make it work, but there's always a chance of that power being abused and because of that I can't see this hapenning. On the other hand if the Lindens wanted to hire Aussies to be night liasons *raises hand again* lol.

I used to routinely clear bullets out of the river where i used to live in Hooper, which was actually fun, but if the object isn't physical I guess you've got no alternative to call a liason (or simply IM the owner which is what i'd recommend if you don't want to bug the liasons).
Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
04-27-2004 01:04
Whats wrong with some individuals having the ability to return objects to folks inventory. I can't count the number of lost hoverboards and other vehicles I have found, and IM'd the owners about. About 60% of the time they ask me if I could return the item to them. Of course I can't.
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
04-27-2004 01:35
From: someone
Originally posted by Devlin Gallant
Whats wrong with some individuals having the ability to return objects to folks inventory. I can't count the number of lost hoverboards and other vehicles I have found, and IM'd the owners about. About 60% of the time they ask me if I could return the item to them. Of course I can't.

Let the person whose land it is return the items. Many people have moral codes that are built out of straw, and I don't trust anyone but paid Lindens with that kind of power.
AnneDroid Lily
Scary robot girl. Rarr.
Join date: 10 Nov 2003
Posts: 41
04-27-2004 05:44
I've recently done a walk around of my sim with surface patch off and draw distance at 512m. There's a lot of garbage around that people don't even know about.

I agree that it's the land owner's problem to deal with it, but there should be some better tool to help that person. Many people allow others to help them with their build, so returning object that don't belong to the land owner is out of the question. More often than not, however, it's the owner's own lost prims (stuff that's 600m up or below ground).

... and then there's all that stuff left on linden land that never seems to get cleaned up...
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
04-27-2004 07:35
Though there are situations where I think the lindens need to enforce some regulation even on semi-legit builds.

For example, I have a plot in Palomarian. I'm moving out. Why? Not because I don't want the land. I still do. I love it. But because for well over a month now there has been a giant, glowing green skyscraper next to my plot. On a 900-odd m2 plot set to sell for 50,000 lindens, there is a huge, towering skyscraper of neon green glowing prims with the word LAND wrote in also-glowing neon green prims. The land for nearly a sims width in any direction is constantly tinted green by it.

This serves no purpose. Its annoying. But the lindens wont do anything about it.
Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
04-27-2004 08:30
Yes that green building is annoying as sin and it extends into the road. Speaking of roads I'm going to complain off topic about road maintenance or lack there of. Overall the roads are pretty good, except in the island sims. Currently there are 2 gaps in the road where it has been returned by the landowners that the road wasn't supposed to on. There are place where the land is raised so it pokes through the road surface all the way out into the center of the road. On many turns there are no guardrails. There are 90 degree turns with no guardrails. The road surface is uneven in places, at multiple sim boundaries it's possible to sink through the roadway.

Sim moderators should only be able to return non-physical objects.

This is where sims need community standards. De Haro is campsite sim. It has rules: no big builds, no teraforming & nothing that is generally ugly (like a big green building). Darkwood has it's own rules too as do some of the islands. The suburban sims also are zoned.
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
04-28-2004 07:01
A way to flag an object for another user might be interesting... you find someone's object 600 meters up, you can get some option to notify the owner through the pie menu. If they accept, the item gets taken back into their inventory.
Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
04-28-2004 07:42
No to community standards imposed by other players

No to players acting as 'moderators' with linden-like abilities
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