Higbee Protagonist
Yggdrai Ranger
Join date: 7 Aug 2003
Posts: 266
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01-10-2004 15:49
#1 To help bring a larger reality to SL, it would be really nice if there was a WET AV option, so that when AVs fall into SIM water they become "WET" for a period of time.
#2 It would b nice if there was the option for blocking SIM water. Currently it passes thru any object that is below sea level. If I build a tube that goes into the water, it should not fill with water. However, it would be nice to have some sort of toggle option, since there would be cases for it to go thru an object.
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Higbee Protagonist ************************ "Even an immobile stone will respond to you If you approach with love, call out, and talk to it." - Shinagawa Tetsuzan
http://www.redprometheus.com
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Darwin Appleby
I Was Beaten With Satan
Join date: 14 Mar 2003
Posts: 2,779
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01-10-2004 16:23
That's A LOT harder than it sounds, and would require an intire interior rendering system.
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Touche.
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Higbee Protagonist
Yggdrai Ranger
Join date: 7 Aug 2003
Posts: 266
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01-10-2004 16:39
That may be, but I think the WET AV could be just a second STATE of every AV you have.
As far as the SIM water goes, well it's just a thought. Would be nice to tunnel down without complete darkness because of water.
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Higbee Protagonist ************************ "Even an immobile stone will respond to you If you approach with love, call out, and talk to it." - Shinagawa Tetsuzan
http://www.redprometheus.com
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