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Cube Prim Hollow Offset

Fremont Cunningham
Senior Wizard
Join date: 15 May 2004
Posts: 48
11-12-2004 13:22
How about add offset (x,y) to the hollow you can make in a cube? There is lots of room for the entries in that table, and it would allow better positioning of windows, and making a door arch from one prim when the hole gets to intersect an edge. This would save quite a few prims.
Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
11-14-2004 07:19
Yes, this is a good idea, I would even say to allow *any* hollow on an object to be allowed to be moved in anyway, this would actualy open up for alot of different shapes as well.

This idea is one of those good ones that has been suggested since Beta, but never implemented.
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
11-14-2004 18:17
*likes the idea*

*approved*
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