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llGetImage - sl Photograph, on a whole new level!!!!!

Fire Centaur
Creator
Join date: 2 Nov 2006
Posts: 149
09-16-2007 05:52
Hi there, I propose we have a function where a texture could be sent from a prim to a website (honoring privileges)

This feature could help bridge the gap between the virtual world of sl, and the current 2D web, and would allow people in SL, to communicate with Web only internet residents

Imagine a website that displayed art from SL artists. SL artists could submit their art via the SL gallery, simply by draging their art texture onto a "submit" prim. Then it would be displayed on the website.

inorder to accomplish this, we need a function - say

From: someone
llGetImagte(texturename);


this would return an image string that could be sent via http request post to a website.

and thus saved as an image on a webhost.

This could also be useful in submitting snapshots to websites of our choosing... automatically with a bit of fancy coding....

Imagine, we would then beable to have SL photo studios with instant online publishing!!!

Example scenario:
You walk into an SL photographers store. Sit down, do some poses, the sl photographer takes a few snapshots, saves them as a texture, and drops the ones you like onto a prim. Then in a few seconds, they appear in your online blog.

llGetImage would really open things up....


As a community, we need to all start thinking of how we can bridge the connection gap between 2d and our 3d world secondlife. In doing so, the rest of the world will integrate more quickly, and the quest for the i3d will become reality...

this is just one feature that will help that quest...

Support this idea now!

Cheers!
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Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
09-16-2007 06:40
This might be a nice idea, but it is as likely to be implemented as writing to a notecard from a script (i.e. never) and for the same reasons.

SL doesn't allow programatic writing of notecards because each change to a notecard creates a new asset on the asset server which was considered expensive for SL. This is the reason why there are texture upload fees: to make players care a little about the cost of assets.

Of course with bots comprising a third of the population now, programatic writing of notecards is easy. But tradition dies hard at LL.