06-05-2004 14:22
It would be neat if the group system 2 new options related to taking damage regardless of land settings.

"Gang Option" - All group members can damage each other anyplace regardless of land settings. This would allow gang or mob type groups. If a member kills an officer, the officer is demoted to member. Other members of the group then have an election to either kick out the killer or elect him as officer. (If Dictatorship group (see other post) then founder can't be killed)


"War Party Option" - Allows any two groups to declare "War" against each other. Once officers of both groups declare war against each other, members of either group can kill and attack each other anywhere regardless of land settings. This allows for groups to fight each other world wide.

Obviously you could also use both options together to create a mob, that is also involved with gang warfare with other gangs.