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RGB values and texturing

Lynnix Muse
Registered User
Join date: 26 Dec 2002
Posts: 156
09-30-2003 18:31
Welll this is a small one but...

When texturing and changing the color being able to use the html code for a color would be very nice. for instance..

#000928
is
R:0
G:9
B:40
which is a very dark blue.. i dunno if photoshop has that in the color selection but psp does so if u have psp check it out.

basically im just asking to be lazy ehehe, to only have to put in #000928 instead of going back and forth from SL color selection to psp color selection/ or writing the color values down.

(for those of u who dont know, rgb is red green blue, the colors that make any color on a comp basically)

any texturers agree?

edit: .. is this just me or...

when i select a color in 2nd life and want to take into psp, I take the RGB vaules and put it in psps color selection... but... its not the exact same color? so then i have to take the hue, saturation, and light values and then pick out of RGB and HSL to figure out which color is actually the friggin color lol...

anyone else experienced this?
Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
09-30-2003 19:13
print screen is your friend
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
Re: RGB values and texturing
09-30-2003 20:07
From: someone
Originally posted by Lynnix Muse
i dunno if photoshop has that in the color selection but psp does so if u have psp check it out.


Yep, photoshop has it too. It's very handy.
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Lynnix Muse
Registered User
Join date: 26 Dec 2002
Posts: 156
09-30-2003 20:32
print screen is too much work heh i wanna be lazy :)