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Able to turn Teleporting to you on/off

Tristan Padar
Registered User
Join date: 7 Jul 2005
Posts: 6
05-28-2006 22:29
As we all have had happen in the past in one situation or another where you don't want to be disturbed, suddenly someone will appear by you without even a warning first hand.

It does not matter if you were doing something with someone else or even idling about answering/reading IMs ingame it is quite a problem that if has been asked before on here in the past couple of pages, sorry for the double request.

Even if not getting a new type of Busy or Away to block out teleports to you, a request of "Would you want Tristan Padar to come to you" type popup where you can click Yes or No with a optional message to add with it like in Offer Teleport would work wonders when we just dont want to see others unless we want to see them at that moment of time.
DoteDote Edison
Thinks Too Much
Join date: 6 Jun 2004
Posts: 790
05-29-2006 14:16
Blocking TP's to you wouldn't solve your problem, since someone clould click the ground directly next to your green dot and direct TP to that spot (bypassing any block preventing a TP to your avatar). So, I think you really want to request a feature that prevents friends from looking up your green dot.
Kiyoshi Itoku
Registered User
Join date: 17 Feb 2006
Posts: 10
Able to turn Teleporting to you on/off
05-29-2006 20:36
I think A TP request dialogue is a great idea... this is my first visit to the forum and I came with exactly that proposal in mind.

Sure, people could just click right beside you and appear, but there is a lot of vertical space and the existence of walls to be considered before that would really become too problematic.

Second, if someone is searching for you on the map, it's because they have you listed as a friend (otherwise, they can't map search you, as far as I've been able to tell). Friendship should increase some degree of social understanding in which, by saying 'no', they would KNOW BETTER than to TP directly next to you.

Third, even if they did so, at least you would have some warning of their incoming status, and can alter your situation appropriately (or TP out yourself) before you were disturbed. Sort of that "omigosh, I just saw Great-Aunt Berus' van turn onto our street! Quick, lock the door and turn out all the lights! Turn off the TV! HIDE!!!" moment.

Fourth and finally, it's not just for privacy considerations, but simple courtesy. Most often, when you go to visit a friend, you call first or have pre-arranged plans to visit. You don't simply drop in unannounced, unless you have pre-arranged permission to do so or the person in question is family. It would be an appropriate courtesy to send a note to someone asking whether or not they want to be disturbed at that moment, much like the option to deny a TP someone sends to fetch you to their location.

In short, it seems fitting and appropriate to do so, as a simple undersanding of human social behavior.

Have the best

-=Tora "Kiyoshi Itoku" Kiyoshi
Kiyoshi Itoku
Registered User
Join date: 17 Feb 2006
Posts: 10
06-06-2006 11:14
Bump
Vertex Zenith
Registered User
Join date: 18 May 2006
Posts: 11
06-06-2006 17:00
While I like the idea of a "would you like Governor Linden to teleport to you" confirmation, I agree that this is really only useful if one's privacy options include the oft proposed "invisible on map" option - which I oppose. Otherwise they simply click 1/100th of a cm over and hello, there you are.

The other problem as I see is that 'seeing' others on the map is often necessary to judge your own privacy as well. With 'flying camera views' that pass walls with ease, the amount of dots in the area is important to know.

Thus to grant 'anti party crashing' by your friends, we really need a 'don't locate me on the map specifically, but do show me generally'. by which I mean a dot appears where you are, but it's not obviously 'you' unless in visual range anyway.

After all, if they want to join me, there's im's and 'invite to teleport'. But a request to teleport would be fine too... as long as it doesn't clutter the UI. :-)

Another solution would be to limit 'identify *me* on the map' (while showing a dot to all) only to friends within x meters / or perhaps within the same property or sim. This would allow regrouping your party at the shopping mall, while still providing privacy unless your friends already know where you are anyway. :-)

So for anti-teleport privacy we need:
1) An option for: Show but don't identify me on the map (or)
2) A rule of: show but don't identify me unless with X Y's of me

Of course I'd also like the option to show me as 'offline' as well, to either/both strangers and friends. But I still feel we should show up as a dot on the map... no matter what our settings... otherwise the terrorists... uh... peeping toms win.

Sorry for the ramble.. I'm rushedly typing one handed... no... because I'm holding a sleeping child with the other. :-)

- Vertex / who asks your support (and votes!) for prop #1450 / Zenith
Kiyoshi Itoku
Registered User
Join date: 17 Feb 2006
Posts: 10
06-06-2006 20:53
<I>Another solution would be to limit 'identify *me* on the map' (while showing a dot to all) only to friends within x meters / or perhaps within the same property or sim. This would allow regrouping your party at the shopping mall, while still providing privacy unless your friends already know where you are anyway. :-)</I>

That is an excellent idea. Another option would be to "don't show on map" but always show all users as unanymous dots on the minimap.

And I like the idea of requesting a teleport. very similar to my reccomendation, that people ASK to teleport to someone (what's one more button in the grand scheme of things?) instead of simply zapping in.

Alternatively, all non-requested teleports could be forced to go through either a telehub or the central point on the sim. I know I'm going to receive much booing for that one because people hate teleports, but they are very useful for reasons such as this.

Have teh best

-=TK
Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
06-07-2006 03:30
I don't think friends should appear on the map at all, ever to be honest. It should be a in separate dialogue (perhaps their profile) where you can choose "Request teleport" which is essentially the same as giving a teleport but the other way around (they get a message asking if they want you to accept).

That way you can then decline and IM the person saying "Sorry, I'm busy" or whatever. I don't like having people able to see me on the map at all, aside from the ways around a TP permissions system that it gives, it also serves no other purpose really.
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Lyrak Sleeper
Big Bad Wolf
Join date: 10 Jan 2006
Posts: 123
06-07-2006 07:46
Yes! I actually play another game where when somebody wishes to tp to you, a little message says "<name> has requested to join your company. Do you accept?" I think if we can get a dialog box to summon somebody to our location, a similar one should exist for joining someone. And yes, hiding location when you want to be left alone would be nice.

Though luckily I've never had to deal with people TPing in on me. My friends thus far know if they did that (unless I'm in a place they know I'm probably just out in public and not giving a crap who joins me) I'd probably rip them some new holes. lol
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Lyrak Sleeper
Custom Avatars and Clothing
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Kiyoshi Itoku
Registered User
Join date: 17 Feb 2006
Posts: 10
06-07-2006 08:47
I can't help but chuckle at that last mental image, considering what most (age 18+) Second Lifers are doing when they don't want to be disturbed... ;)

Anyway... It makes sense to me to include these two features:

1) Make a dialogue to request TP to a person.
2) Hide dots on the large map or make them anonymous.

I vote for making them anonymous, myself, for the simple reason that people want to know how many people are in a sim before they go. I.e., "is the club busy tonight" or "how laggy should I expect the sim to be."

Have the best

-=TK
Angel Fluffy
Very Helpful
Join date: 3 Mar 2006
Posts: 810
06-07-2006 15:08
Personally, I think instead of having 'friendships' in SL, we should have 'relationships'.... where you can set, individually, if someone can :
1) map you
2) send you a request to teleport to your location (similar to mapping, but can be enabled without #1)
3) instant message you (turning this off will mute them)
4) see if you are online
5) send you inventory (options : accept, ask me, always deny)
6) edit your objects (if so, in which sims? list...)

These flexible relationship options would be much better then the current 'friends' system.
Also, we should have, in preferences, a set of 'defaults' for people who are added as friends.
We should also have a 'group' system, so, for example, I could set the default permissions for people added to my relationships list to be 2,3,4,5.... but also have a group of contacts called 'business partners' who get added with default permissions 2,3,4,5,6, and a group of contacts called 'close friends', who get 1,2,3,4,5..... etc

We need, in short, 'friends' to be changed to 'relationships', and to have fine-grained control over what permissions we give people in relationships with us. We also need a sensible set of default permissions (e.g. being able to set if everyone, only those you have a relationship with, or nobody, can IM you, send you inventory/teleports, etc).

These would solve all problems with privacy and avs, for example.... if someone maps you and you don't like it - remove their mapping permission. If someone keeps spamming you with teleport requests, set their teleport request permission to 'always decline' instead of 'ask'.
Or, you could, if you were privacy conscious, just give everyone 'offer teleport' and 'request to come to your location' permissions, but not give anyone the 'map me' permission.

This would solve a lot of the problems with 'friendship' lists and privacy in one stroke, and would have a similar system of fine-grained permissions to the way the group system is getting changed into (with its new 'role' system) - and thus be not only useful but consistent too :)
Kiyoshi Itoku
Registered User
Join date: 17 Feb 2006
Posts: 10
06-07-2006 16:32
Very interesting. It's a neat idea... I am just wondering if you're asking us to fly before we can walk.

Have the best

-=TK
Lyrak Sleeper
Big Bad Wolf
Join date: 10 Jan 2006
Posts: 123
06-08-2006 05:39
From: Kiyoshi Itoku
I can't help but chuckle at that last mental image, considering what most (age 18+) Second Lifers are doing when they don't want to be disturbed... ;)


Building, of course. :P
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Lyrak Sleeper
Custom Avatars and Clothing
Specializes in Furry Avatars (Shapes, working on texturing skill)
Kiyoshi Itoku
Registered User
Join date: 17 Feb 2006
Posts: 10
*Rimshot*
06-08-2006 06:34
Yes... building. That's it. ;)

Have teh best

-=TK
Angel Fluffy
Very Helpful
Join date: 3 Mar 2006
Posts: 810
privacy proposals
06-08-2006 16:20
I highly suggest that everyone here read this .
Lyrak Sleeper
Big Bad Wolf
Join date: 10 Jan 2006
Posts: 123
06-12-2006 18:36
From: Kiyoshi Itoku
Yes... building. That's it. ;)

Have teh best

-=TK


Oddly, in my case, that's the truth. lol I have a skybox for privacy in building, with a lockable door so I can let in only who I want to. And used it for less lag to avoid foreign prims (700m above ground usually covers that) cluttering up my space, though if the culling works like I think it does having solid walls will fix that too. But no foreign scripts either.

I am rambling... but as far as invisible, I just don't like people dropping in on me at random who aren't on my friends list. I mean, what if I TPed to get away from an annoying person or somesuch thing? Mute only does so much after all. lol
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Lyrak Sleeper
Custom Avatars and Clothing
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
06-13-2006 12:16
I don't want lots of fancy fine-grained permissions.

I just want the "instant messaging" features of SL to be separate from the "virtual world" features.

I can leave my cellphone behind and walk down to the store in RL and nobody will be able to find me without actually seeing me.

I want to be able to do that in SL. I want to be "offline" for the instant messaging features while being "in world".

Have a menu item. "Cellphone off". When you check that, people can't IM you, locate you, and so on. This wouldn't be a magic cloaking device: people can see you, of course, and they'd see your dot on the map without knowing who it was... and if *you* IM someone they can answer, and there are other things you could do (like accepting objects dropped on your profile) that would let people know you were online... but you'd be "default private" instead of "default public".

Much simpler.
Blaque Fiske
Registered User
Join date: 10 Jul 2006
Posts: 16
Offline
11-02-2006 09:53
Is there an appear offline option?
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
11-02-2006 10:12
No, there is no "appear offline" option.

That's the problem.
Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
11-02-2006 13:07
why not taking your responsabilities and NOT add to your friend list peoples you don't want around you without permission?
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nubiian Craven
Registered User
Join date: 10 Sep 2004
Posts: 6
Friendship tp'n ...???
11-02-2006 14:31
Instead of trying to change soo much... why don't people just be more serious about who they give *friendship card tracking permission to....* Is so simple... to me anyways; but most people consider me being a *B* if I decline. I truly (as a general rule) do not!!! accept or offer friendship cards to strangers and/or random requests... and it should not be taken personal ...especially when most don't even say hi before offering requests...

*winx* aiight, um done *rofLmMAo*

nu (-' :p
Blaque Fiske
Registered User
Join date: 10 Jul 2006
Posts: 16
because
11-03-2006 06:28
Because in the beginning maybe they were a friend, and something changed. Now that person starts to stalk you. Showing up from nowhere, yes I know that they can't map you, but its extremely frustrating when you are home and once they search your name, see you online, and landmark to your house to see if you are in there.
Rifkin Habsburg
Registered User
Join date: 17 Nov 2005
Posts: 113
Follow Me HUD
11-03-2006 07:25
I made my Follow Me HUD in part as a solution to this problem.

It allows you to give people the ability to map you. If you don't want them to map you for whatever reason, you just take the HUD off.

Right now, it doesn't have the ability to summon people. If you want to map someone, you have to start next to them to "link up." (and then you can map them whenever they teleport). But I could add remote mapping pretty easily, if there's a demand for it.

You can try Follow Me for free. Pick one up at my workshop (Arcadia 2 (234, 26)), or SLBoutique .
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
11-03-2006 14:41
From: Kyrah Abattoir
why not taking your responsabilities and NOT add to your friend list peoples you don't want around you without permission?


What about *gasp* knowing if they are online or not and be able to quickly IM them (that handy dandy list) AND NOT let them have the ability to map?