REALLLY Easy Bug fix for auto-fly.
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                     Christopher Omega 
                    Oxymoron 
                    
                    Join date: 28 Mar 2003 
                    
                    Posts: 1,828 
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                         04-10-2003 16:39 
                        Dear Lindin Ppl, Hello! I want to share a little nuisance that I found in Second life. When selecting a land mark and using the auto-fly button in going to that landmark, the avitar sinks lower and lower to the ground, as determined by the proprty's beacon. This is a problem, because obviously people build their houses...near the ground, and auto-fly, while sitting back and relaxing, is not possible. I would always have to fly around or above the obsticle. This is very  time consuming, and definately needs reworking.  I propose an easy-to-impliment solution!! When a user clicks the fly button, their avitar automatically flys to a decently high altitud, like 600 feet or so. Then the avitar uses the auto-fly to fly normally to the destnation. This would allow the avitars to fly over obsticles and have an eiasier time going to their destanations.   
                        
                    
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                     Phil Metalhead 
                    Game Foundry Leaɗer 
                     
                    Join date: 11 Mar 2003 
                    
                    Posts: 291 
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                         04-10-2003 23:21 
                        not a bad idea.... i run into this frequently too... 
  just have the av level off at 200m or so, fly a beeline to the landmark, and then if the landmark was set on the ground or on a primitive or whatever, the avatar just lowers to where the landmark was set, once it's reached the X,Y coords of the landmark. 
                        
                    
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                     Bob Brightwillow 
                    Technologist 
                    
                    Join date: 7 Feb 2003 
                    
                    Posts: 110 
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                         Re: REALLLY Easy Bug fix for auto-fly. 
                        04-12-2003 12:22 
                        From: someone Originally posted by Christopher Omega  When a user clicks the fly button, their avitar automatically flys to a decently high altitud, like 600 feet or so. Then the avitar uses the auto-fly to fly normally to the destnation. This would allow the avitars to fly over obsticles and have an eiasier time going to their destanations. I usually work around this problem by going into fly mode and elevating myself before starting to auto-fly.  It seems to work well enough, except for those times I don't elevate myself high enough to clear every one of those massive towers in the way.  
                        
                    
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                     Zanlew Wu 
                    Registered User 
                    
                    Join date: 5 Feb 2003 
                    
                    Posts: 112 
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                         04-14-2003 08:28 
                        Ok, so the pattern is clear...you can fly as high as you want initially when you start out. The moment you cross a Sim border, your AV starts descending to a low flight path. Period. So you are either constantly re-elevating your av (taking him in and out of auto-flight mode) or constantly ramming into things like a bird on those red berries...sad. You'd think your Av could see the buildings coming at him. If I bump into that death tower spinner thingy outside of Hawthorne again, I'm gonna be really unhappy. I think that if LL just turned off the "cross-sim-border-drop-flight-path" thingy, that would be a heck of a start. Even if the auto-flight doesn't raise or lower you automatically (semi-automatic flight?), the prevention of dropping could reduce stress on the flyer a lot. Additionally, if you are up high enough, you also gain the benefit of not having to rez everything in your flight path, which means people with minimal graphics cards get to keep a decent clip going while up there. From: someone Up in the atmosphere,  up where the air is clear, oh let's go...fly a kite  
                        
                            _____________________ 
                            In theory, practice and theory are the same thing. In practice, they're not. 
                         
                    
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                     Deeblue Zeeman 
                    T-800 
                     
                    Join date: 12 Mar 2003 
                    
                    Posts: 186 
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                         04-14-2003 08:41 
                        From: someone Originally posted by Zanlew Wu  If I bump into that death tower spinner thingy outside of Hawthorne again, I'm gonna be really unhappy.   The big, ugly, series of semi-transparent, twisted cubes and other shapes, spinning incredibly fast, shooting out flames all over the place? Yeah I'd love to see that stuff disappear somehow too.  
                        
                            _____________________ 
                            Come visit me sometime:
  Deeblue's Place Hawthorne 50,70 in the Outlands. 
                         
                    
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                     Zanlew Wu 
                    Registered User 
                    
                    Join date: 5 Feb 2003 
                    
                    Posts: 112 
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                         04-14-2003 09:23 
                        That's the one! I spend all my time (in that area) just avoiding that thing that I never even bothered to see who owns it. Doesn't matter though. It's Outlands, and we all know, in Outlands, anything goes--annoying and dangerous or not. 
                        
                            _____________________ 
                            In theory, practice and theory are the same thing. In practice, they're not. 
                         
                    
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                     Wednesday Grimm 
                    Ex Libris 
                     
                    Join date: 9 Jan 2003 
                    
                    Posts: 934 
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                         04-14-2003 09:52 
                        Just as a tangential note.  As a developer, I just love when testers tell me that they have a  bug that should be easy to fix.  It means that I will be busy for at least a week. 
                        
                    
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                     Andrew Linden 
                    Linden staff 
                     
                    Join date: 18 Nov 2002 
                    
                    Posts: 692 
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                         04-14-2003 16:21 
                        It's already known that the autopilot needs work, but there might be some easy tweaks that will make it work noticably better.   So I filed a new bug and will look  into it. 
                        
                    
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