I make a sphere, and a box. I put the sphere inside the box. Now I can't see it. Simple so far. But when I view it with my avantar, and the information of thoes shapes is proceesed in my GFX card/CPU, what is exactly processed? The polygons of the box, or the polygons of the box, and the sphere? If it is both, then this would be a great oppurtity to implement a Subtract and Union feature into SecondLife. I know this was posted a couple of times about enhancing the building features. But I am talking about it more for improving the performace of the game locally on our computers. If it is not and only the box is processed (or what can be viewed by the avantar), then that is great, and this post is usless.
