Leroy Bigwig
Registered User
Join date: 9 Dec 2005
Posts: 97
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05-18-2007 14:29
if its possible, how about client download bigger than 20 megabytes? It seems soooo small. And if we made it bigger, we would probably have soo much more bandwidth.
Aye?
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Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
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05-18-2007 15:14
Naw =P The sheer amount of content in-game makes it impossible to package everything into the client. Though that said, I still don't understand why they don't just include the library textures, there aren't THAT many of them, and a lot of people use them intentionally to try and reduce loading times. That and the library seems to take ages to load for me, especially when it's a texture in it that I'm looking for 
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Dnel DaSilva
Master Xessorizer
Join date: 22 May 2005
Posts: 781
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05-18-2007 16:26
From: Leroy Bigwig if its possible, how about client download bigger than 20 megabytes? It seems soooo small. And if we made it bigger, we would probably have soo much more bandwidth.
Aye? Pretty well everything that is static in SL is in the download, what do you propose they add? I could see library textures, and trees. Thats about it.
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Kornscope Komachi
Transitional human
Join date: 30 Aug 2006
Posts: 1,041
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Thats insane.
05-18-2007 16:50
You've been using Windows too long where to get a simple driver can be a 50meg download.
It's what the cache is for. What we all need is a real bandwidth supply. I'm on 256kbs, it is a pain.
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Leroy Bigwig
Registered User
Join date: 9 Dec 2005
Posts: 97
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05-18-2007 20:01
Well then just add the library contents to the download, every bit helps.
However I presume theres more static data then just library contents, some stuff that isn't so obvious. Anything. It frees up bandwidth.
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