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Richie Waves
Predictable
Join date: 29 Jun 2005
Posts: 1,424
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08-01-2005 12:07
Im sick of getting griefed in sandboxes.... Wouldnt it be cool if you could do your building in an offline inviroment or even over lan or private rooms so u can share the workload, then upload your work into the main game? Im not tecnically up to scratch with the SL client to even know if this is nearly possible, but I thought I'd put it out there.
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no u!
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Lordfly Digeridoo
Prim Orchestrator
![]() Join date: 21 Jul 2003
Posts: 3,628
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08-01-2005 12:43
Not currently possible with SL's present architecture.
LF _____________________
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http://www.lordfly.com/ http://www.twitter.com/lordfly http://www.plurk.com/lordfly |
Persephone Milk
Very Persenickety!
![]() Join date: 7 Oct 2004
Posts: 870
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08-01-2005 12:54
I have thought that kind of thing would be neat too.
The concern I have is that creative types (like myself) that spend a lot of their time building, scripting, etc. would spend ever increasing amounts of thier time off-world in their private space. I think this would hurt the community over time and tend to change the entire concept of Second Life as a living dynamic world populated by people creating things in real-time. Instead, I would prefer to see Linden Labs address the reasons people have asked for this kind of thing (the need for privacy, reduced lag/greifing) with new in-world features instead of giving us a Third Life, off-grid. But that is just my $0.02. I do share your frustration with grifers. Persephone Milk |
Richie Waves
Predictable
Join date: 29 Jun 2005
Posts: 1,424
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08-01-2005 13:42
I have thought that kind of thing would be neat too. The concern I have is that creative types (like myself) that spend a lot of their time building, scripting, etc. would spend ever increasing amounts of thier time off-world in their private space. I think this would hurt the community over time and tend to change the entire concept of Second Life as a living dynamic world populated by people creating things in real-time. Instead, I would prefer to see Linden Labs address the reasons people have asked for this kind of thing (the need for privacy, reduced lag/greifing) with new in-world features instead of giving us a Third Life, off-grid. But that is just my $0.02. I do share your frustration with grifers. Persephone Milk Ya I would like to know why it seems that community standards are left at the door of the sandboxes.. it clearly says NO SHOOTING on the sign in the island sandbox, yet its like WW3 in there.. I get bounced regulary enough for it to be an irritant... why SHOULD I have to resort to building 100m in the air so they dont bother griefing? I appreciate that advise but it sux having to resort to it. _____________________
no u!
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Lordfly Digeridoo
Prim Orchestrator
![]() Join date: 21 Jul 2003
Posts: 3,628
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08-01-2005 13:52
Ya I would like to know why it seems that community standards are left at the door of the sandboxes.. it clearly says NO SHOOTING on the sign in the island sandbox, yet its like WW3 in there.. I get bounced regulary enough for it to be an irritant... why SHOULD I have to resort to building 100m in the air so they dont bother griefing? I appreciate that advise but it sux having to resort to it. If you sit on a prim, you can't be moved. Ever. Same for the ground. The sandbox is a pit of griefing hell. I always build at least 300m up. LF _____________________
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http://www.lordfly.com/ http://www.twitter.com/lordfly http://www.plurk.com/lordfly |
Willow Zander
Having Blahgasms
![]() Join date: 22 May 2004
Posts: 9,935
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08-01-2005 13:55
Use MY sandbox dammit Richina!
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*I'm not ready for the world outside...I keep pretending, but I just can't hide...* <3 Giddeon's <3 |
Richie Waves
Predictable
Join date: 29 Jun 2005
Posts: 1,424
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08-01-2005 14:08
If you sit on a prim, you can't be moved. Ever. Same for the ground. The sandbox is a pit of griefing hell. I always build at least 300m up. LF Use MY sandbox dammit Richina! ![]() Good advise allround ![]() _____________________
no u!
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Frans Charming
You only need one Frans
![]() Join date: 28 Jan 2005
Posts: 1,847
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08-01-2005 14:48
i'm creating something that could help you with your problem.
http://members.chello.nl/efrans/sl/advert.jpg Not for sale yet. _____________________
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Jeffrey Gomez
Cubed™
![]() Join date: 11 Jun 2004
Posts: 3,522
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08-02-2005 00:01
Not currently possible with SL's present architecture. I plan to test this theory, now that the Game Dev Comp is finally done with. I want to build a system that allows building in Blender and importing to SL via XMLRPC. Seems doable in my opinion; just haven't had time to put toward that. Until now. Anyone else working on similar projects? _____________________
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Jeffrey Gomez
Cubed™
![]() Join date: 11 Jun 2004
Posts: 3,522
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08-02-2005 00:02
Obligatory 2000th post. Carry on.
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Enabran Templar
Capitalist Pig
![]() Join date: 26 Aug 2004
Posts: 4,506
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08-02-2005 00:19
i'm creating something that could help you with your problem. http://members.chello.nl/efrans/sl/advert.jpg Not for sale yet. Hey, that looks really cool! Bravo! I really want one. ![]() _____________________
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags? |
Stormy Roentgen
Prim Putter Togetherer
![]() Join date: 25 May 2004
Posts: 342
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08-02-2005 00:27
They could release "private islands" in smaller sizes than the normal sim sized island, run multiple islands (the smaller islands) on the same server on their end, and charge an higher tier fee for the private island than the normal tier fee for the same amount of square meters. Ie.. I could buy a 4096 square meter private island and have the same terraforming and land options as those on private sims. My island wouldn't run on it's own dedicated machine at LL though. It would be shared with several others.
Make sense? I'd love to see this. How feasible would it be? *edited to add* I think buying such an island should be through order.... just like sim islands. Otherwise they'd just be taken over by land barons, split into parcels, and become nothing other than smaller versions of the mainland. |
Gabriel Spinnaker
16052 LSL BYTES FREE
![]() Join date: 21 Jun 2004
Posts: 73
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08-02-2005 01:19
They could release "private islands" in smaller sizes than the normal sim sized island, run multiple islands (the smaller islands) on the same server on their end, and charge an higher tier fee for the private island than the normal tier fee for the same amount of square meters. Ie.. I could buy a 4096 square meter private island and have the same terraforming and land options as those on private sims. My island wouldn't run on it's own dedicated machine at LL though. It would be shared with several others. Make sense? I'd love to see this. How feasible would it be? _____________________
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Ydrasil Salome
Registered User
Join date: 29 Jun 2005
Posts: 9
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08-02-2005 06:09
This looks fantastic. Please let us know when it is ready!
i'm creating something that could help you with your problem. http://members.chello.nl/efrans/sl/advert.jpg Not for sale yet. |
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
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08-02-2005 16:17
I have my own little lot with enough breathing room for light sandboxing... for MYSELF.
All you broke suckers need to tier up, put something back into the 'economy'. Then you can implement your own security measures(selective tp-kill, etc). As for sandboxes, build in Newcomb, script HIGH in goguen, and never visit Island unless you're working on something potentially dangerous. |
Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
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08-03-2005 01:11
They could release "private islands" in smaller sizes than the normal sim sized island, run multiple islands (the smaller islands) on the same server on their end, and charge an higher tier fee for the private island than the normal tier fee for the same amount of square meters. Ie.. I could buy a 4096 square meter private island and have the same terraforming and land options as those on private sims. My island wouldn't run on it's own dedicated machine at LL though. It would be shared with several others. Make sense? I'd love to see this. How feasible would it be? *edited to add* I think buying such an island should be through order.... just like sim islands. Otherwise they'd just be taken over by land barons, split into parcels, and become nothing other than smaller versions of the mainland. In fact, (private) sims should come in all sizes and shapes. And I still think there should be ocean plain sims around the mainland (kinda like the current lakes / inner seas that LL has started creating to fill in the "holes" in the continent), these would be running on the same few servers. But I digress... Follow Burke's advices. You can also find many islands where build is enabled and autoreturn is off. As long as you're not going to build a 200m space cruiser or 5k prims castle there and not going to drop the sim's fps down to 0.2, it should be OK (but asking the landowner first might be a good idea). There also are such sims or large parcels, owned by Gov Linden, in the mainland ![]() _____________________
Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.
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Ydrasil Salome
Registered User
Join date: 29 Jun 2005
Posts: 9
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08-03-2005 05:36
I think some might be missing the point of having this. I have a fairly large parcel of land, over 4k. I want to build some items that do not match the "theme" of my land. Therefore, being able to boost up into the air and build, over my land, would allow me to stay on my land, but not bother those around me with incomplete builds. I'm sure others probably have the same goals as well.
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