An original Idea
|
|
Blue Burke
god I love this game :}~
Join date: 5 Jul 2004
Posts: 147
|
05-20-2005 16:58
Last night I got an IM from a player/designer that I have know and respected in SL since I began playing myself. He had asked if I knew a certian vendor of the Plush Shops group that I had founded, Although I know many of the members personaly with almost 300 I do not know them all. Well, he continued to tell me and show evidence of this members work. Pointing out to me the very close similarities (blatant copy) in there work. I have had this done to me aswell, as I am sure many have. There is a pit of your stomach feeling you get when you see this. Many wonderful and original ideas by creative people have been copied for the financial gains alone. Now this person was refunded in full rounded up any rents he had due and was ejected from the shops group. In the future I am not sure that refunds will be included in such violations. As the owner/operator of some of SLs more successful shopping venues, I am writing this post for two reasons. That I want to make myself perfectly clear that this will not be tolerated in are group. Then to point out that there is something as gratifying about creating an original peice that someone want, as the money you received for the sale. One thing that I love most about this game is the creative side I wish to continue to support new designers to create whats next and not steal from those that have work so hard befor them. Odd to hear coming from me I know but, Its not all about the money. 
|
|
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
|
05-20-2005 18:02
Yeah, the race for a bottom is a big problem when it comes to intellectual property.
In manufacturing it's different, because the ideas are usually in the manufacturing process itself (where it's hard to steal).
It's a fascinating problem.. Hopefully you can get Apotheus and Flipper to sign on in some fashion.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper " Changing Realities: User Creation, Communication, and Innovation in Digital Worlds : " User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
|
|
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
|
05-20-2005 18:08
From: Blue Burke Odd to hear coming from me I know but, Its not all about the money.  Not as odd as you'd think Blue - Back when we first started the Gnu Wave store we had this kind of thing run rampant. And although LL more or less had it's hands tied (and still does until they can nut out a new permissions system), nine times out of ten it was the mall owners that would stand up along with the creators. It was good, and it was refreshing to see. I like to think that good things happen to folks who do the right thing - and there is nothing whatsoever wrong in taking a line on integrity over a fast buck. In the end, the fast buck will fail - whereas having some integrity will only attract the kinds of people who will make your business stronger. Good for you! Siggy.
_____________________
The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals. From: Jesse Linden I, for one, am highly un-helped by this thread
|
|
Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
|
05-20-2005 18:13
I'm just curious what this person was selling that was so much like someone's elses creations. Some things, especially clothes, are hard to be creative with when there are already 14 million different skirts in SL for example.
I constantly worry that we are unintentially making something that is a duplication of something that has already been made despite our best efforts to do market research.
|
|
Nikki Seraph
Registered User
Join date: 6 Jan 2005
Posts: 238
|
05-20-2005 18:14
The only thing that I would state, is sometimes, photosourcers use the same source images. I don't want to bring the Great Photosource Debate into this thread, because that's not what this thread is about... but, I did just want to point out that sometimes that's what happens when accusations of copying come in. SOMETIMES. Not always. Doesn't sound like this is the case, here. If it's obviously someone's original handpainted work, then I think that mall owners do well to take a stand on the side of originality. It will mean a lot to your merchants. 
_____________________
"The supreme happiness in life is the conviction that we are loved — loved for ourselves, or rather, loved in spite of ourselves." -Victor Hugo eNVe Designs: Puea | Slootsville On the Web: SLexchange | SLboutique
|
|
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
|
05-20-2005 18:21
From: Susie Boffin I constantly worry that we are unintentially making something that is a duplication of something that has already been made despite our best efforts to do market research.
First place to look is at the creator - there are ways around this -- but if you think 'oh my that looks just like player X's widget... and the creator's name is still 'player X' -- you should at the least make a query. Of course this is not a carpet 'this creator isn't you so your stealing' -- after all, a good many people based derivative works on some of my freestuff (with my blessings) and the scripts inside a lot of this stuff still lists me as the 'creator'. Siggy.
_____________________
The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals. From: Jesse Linden I, for one, am highly un-helped by this thread
|
|
Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
|
05-20-2005 18:27
Hi Mr Hot Tub Siggy. All of our stuff is made from scratch so I don't need to worry?
|
|
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
|
05-20-2005 18:32
From: Susie Boffin Hi Mr Hot Tub Siggy. All of our stuff is made from scratch so I don't need to worry? If you make your own stuff then you shouldn't have to worry about someones accusations - no. As for clothing, I understand that a lot of folks are making similar stuff from time to time... again , your stuff having your name as creator is a good place to both defend you if your in the right - or to start investigating if you think you've been wronged.
_____________________
The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals. From: Jesse Linden I, for one, am highly un-helped by this thread
|
|
Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
|
05-20-2005 18:41
From: Siggy Romulus If you make your own stuff then you shouldn't have to worry about someones accusations - no. As for clothing, I understand that a lot of folks are making similar stuff from time to time... again , your stuff having your name as creator is a good place to both defend you if your in the right - or to start investigating if you think you've been wronged. I guess I've been losing sleep over nothing. SexGirls products may have various creators names on them but since they are employees or contractors they have turned over all rights to us. If one of them complains I'll just fire them!
|
|
Blue Burke
god I love this game :}~
Join date: 5 Jul 2004
Posts: 147
|
05-20-2005 19:02
From: someone I'm just curious what this person was selling that was so much like someone's elses creations. Some things, especially clothes, are hard to be creative with when there are already 14 million different skirts in SL for example. I should but, wont disclose who the parties are. The original creator makes a unique item not as common as say a skirt or pair of pants. The copy was not only the object and multi functions but, even the instructions read as a plagiarized work. From: someone If it's obviously someone's original handpainted work, then I think that mall owners do well to take a stand on the side of originality. It will mean a lot to your merchants. I wont claim to beable to determine each item for sale in my many malls as unique. I will however I will take each claim one by one and do my best to make a fair judgement. This has happened once befor and my reaction was the same. Immediate ejection from the group, returning all vened goods and refunding rents. I have had this happen to me too, this maybe why I take this so personal. I made a custom name plate for a someones boyfriend. She needed it mod so she may size it for him. I knew this person and wrongly trusted them. I later seen an announcement in the forums of her new line of nameplates. I have also had someone set up in a mall I didn't own right next to me selling jewelry, very simular to my designs, for 1/2 the price. I asked the mall owner to do something about this and she made comment that "I was trying to throw my weight around." Clearly I dont rent there any longer. In conclusion I would like to say, In a game/vert world all you have is integery and your word. No contracts nothing truley binding. Because of this honesty shines bright.
|
|
Toy LaFollette
I eat paintchips
Join date: 11 Feb 2004
Posts: 2,359
|
05-20-2005 19:24
Im wondering if some sort of watermark concept could be applied?
_____________________
"So you see, my loyalty lies with Second Life, not with Linden Lab. Where I perceive the actions of Linden Lab to be in conflict with the best interests of Second Life, I side with Second Life."-Jacek
|
|
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
|
05-20-2005 19:39
I could be wrong, but I think Blue Burke is less concerned about copyright infringement and more concerned about wholesale 'borrowing' (to put it nicely) of other people's ideas.
Kind of like a patent, I guess.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper " Changing Realities: User Creation, Communication, and Innovation in Digital Worlds : " User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
|
|
David Cartier
Registered User
Join date: 8 Jun 2003
Posts: 1,018
|
05-20-2005 19:48
From: Susie Boffin I'm just curious what this person was selling that was so much like someone's elses creations. Some things, especially clothes, are hard to be creative with when there are already 14 million different skirts in SL for example.
I constantly worry that we are unintentially making something that is a duplication of something that has already been made despite our best efforts to do market research. I continue to see some amazing original clothing as well as ingenious adaptations of real world styles, but a person would have to be nuts to bring in yet one more pair of jeans.
|
|
Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
|
05-20-2005 20:32
From: Siggy Romulus nine times out of ten it was the mall owners that would stand up along with the creators. It is true. I've had numerous mall owners IM me after the fact just to let me know they've deleted my free plants set for sale in a former tenet's stall. Those seem to come in waves of half-a-dozen or so at a time.
_____________________
Visit the Fate Gardens Website @ fategardens.net
|