This is what's on my mind right now.
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Dave Zeeman
Master Procrastinator
Join date: 28 Jan 2003
Posts: 1,025
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07-23-2003 13:08
There's a lot of things I need to get done in SL, and quite frankly, this being my laziest summer ever doesn't help get anything done (because I'm lazy). So I'm just going to let you all in on what I'm thinking about so that I can get feedback because I feel drained for absolutely no good reason at all  The casino needs to make more business. To make more business, the casino needs more casino games. To have more casino games, the population of SL needs to learn how to make casino games so they can put it into the casino. I'm proposing to teach a weekly class to show people how to make gambling games. The problem here is that I'm stumped as to how to teach a class without an outline by someone else. I'm, sadly, a moron  So I'm offering 2000 linden bucks to the first person who writes a very well and thought out class for me to teach!  If you make casino games I have two things to offer you. Either a spot in the casino to place your game, or I'll buy your game for some undisclosed amount of money  If anyone else has any ideas for how I can get enough money to maintain the casino just lemme know. And to those who have already proposed some ideas, no, I'm not forgetting what you've said  Sooo yeah that's it!
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llToggleDaveZeemanIntelligence(FALSE); Philip Linden: Zeeman, strip off the suit! Dave Zeeman - Keeping Lindens on their toes since v0.3.2!
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Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
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07-23-2003 13:27
Give me the scripts you want to teach people to write and I'll do the outline.
You would need to set up prereqs. Nobody can code a gambling machine without a firm understanding of the basics. If that is part of the outline, this is going to be a 40 hour course ;p
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** ...you want to do WHAT with that cube? **
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Thor Arbuckle
Crazy European Guy
Join date: 8 Jun 2003
Posts: 97
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07-23-2003 13:33
hehe...
I made a casino game today.
WAR. Its the easiest kind of game, you draw onre card and the dealer draws one. Highest card win. lol
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Pardon my french...I am swedish.
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Madox Kobayashi
Madox Labs R&D
Join date: 28 Jun 2003
Posts: 402
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07-23-2003 13:37
I would like to try to make a game, after I get my cursed elevator working (it literaly explodes into pieces and throws me across the room when the doors open. Very funny) If I was you though, I would only buy games and only if they were fully modifyable. All you need is one game with ' if (gAvatarName == 'Madox') { awardEntirePotTo(gAvatarName); } ' and your casino will get a bad rep 
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Madox Kobayashi
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Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
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07-23-2003 14:46
If you want to make the casino profitable perhaps you should start by not making it so big that it costs 8k of taxes  Also, not giving out extravagant prizes for simple things like a class outline would be a good start in controlling your finances. Just my $.02
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Alek Wu
LEFT-HANDED ELF!
Join date: 16 Apr 2003
Posts: 237
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07-23-2003 14:49
I just made a blackjack game (with cards!!) and can put it in the casino as soon as I settle on a good table to rest the cards on... 
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Ama Omega
Lost Wanderer
Join date: 11 Dec 2002
Posts: 1,770
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07-23-2003 14:57
Dave I have a script for you that you can distribute with your classes that will hopefully make game creation and the teaching of it easier. Or at least easier to make better games?
It is a helper script that replaces the use of the money event and the llGiveMoney calls with some, I admit, longer llMessageLinked calls.
The benefits it gives: - Accounting. Be able to see how much money your game takes in and gives out. - Stability. If you lose permissions it is easy to fix without resetting the whole game or losing accounting numbers or game scores. It also IMs you when it breaks.
For example you put this script on a game and instead of calling llGiveMoney(player,amount) you do llMessageLinked(1,amount,"PAY",player);
This is a fairly robust script that has other commands for locking (refund all payments) and refunds (when someone pays too much for example, handles the accounting correctly).
To find stats say report when you are near the machine. It also allows you to clear the accounting.
I am working on more, similar scripts. So teaching about message_linked may be good heh.
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Garth FairChang
~ Mr FairChang ~
Join date: 24 Jun 2003
Posts: 275
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07-23-2003 16:55
Ama's script certainly got me started. I have made 2 games in 2 days. The gambling script in the script help is also usefull, with a little editing and imagination 
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Garth FairChang ~Cheeky Brit~ ' Have a nice day  ' http://www.fairchang.com
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Ama Omega
Lost Wanderer
Join date: 11 Dec 2002
Posts: 1,770
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07-23-2003 17:39
Actually Garth, the one I was offering Dave is much simpler, different version that offers some advantages over the one I gave you, and some disadvantages (doesn't handle the lock down state for you if its broken).
See me in game if you want a copy of the new one, and some instructions on using it.
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