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How do you get the uuid of a texture?

Killer Murphy
Registered User
Join date: 17 Apr 2003
Posts: 2
04-21-2003 14:51
I see copy objects uuid command, but copy it to where?

I need to use it in my first script.
rene Protagonist
Registered User
Join date: 19 Apr 2003
Posts: 1
hmm
04-21-2003 15:03
i think it just goes into your memory, so you can paste it into your script using ctrl&v (or paste in the edit menu)

oh and tell us what you're working on :-p

rene
OneArmed Nomad
Hauptmann
Join date: 17 Apr 2003
Posts: 32
04-22-2003 10:56
i bet killer was the one whole stole my mobile WMD lab. he's a tricky one... :P

yes, you can just copy and paste (ctrl-c crtl-v)
Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
04-22-2003 11:11
Yes the UUID is just a string that uniquely identifies that item. You copy it, then paste it into your script when you need to specify a UUID. I'm doing this a lot less nowadays though as for textures, sounds, whatever, you can just submit the name of the object, notecard, sound etc. as a string (like "sound1.wav";). The name string needs to be exactly as it appears in the objects inventory. That is, exactly, including upper-lower case. If it doesn't say ".wav" at the end of the name, don't put ".wav" in the name string in your code.
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